About Guild Research
Helping you make sense of the depth, complexity, and future of learning technologies
Learning Guild Research works with industry analysts and leading practitioners to analyze existing and new sources of knowledge to bring you concise information and practical insights that you can use to make important decisions, inform practice, and stay current. This is where you will find out about research in the field, new technologies, and what your peers are doing and thinking, in practical language.
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Learning and Performance Ecosystems: Current State and Challenges
Steve Foreman analyzes the results of a survey about the prevalence of learning and performance ecosystems, their building blocks, and the key challenges faced in developing innovative learning and performance solutions.
By Steve Foreman • -
Today’s Instructional Designer: Competencies and Careers
In this report, Cecelia Munzenmaier examines the evolving role of the instructional designer as technologies advance and organizational needs change. Find out where the profession is today, and where it’s going tomorrow.
By Cecelia Munzenmaier • -
The Experience API—Liberating Learning Design
In this report, a panel of API experts explores how the Experience API allows flexible tracking of a virtually unlimited number of learning activities and experiences, and the opportunities this provides for practitioners.
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Informal Learning Takes Off
In this report, Jane Hart examines the results of a survey about informal learning in the workplace; informal learning is becoming dominant, but it needs more support from L&D.
By Jane Hart • -
Beyond ROI: The Value of Learning
In this report, Nic Laycock describes approaches for establishing evidence of effective enterprise learning, focusing on the intrinsic value of learning to C-level executives in their pursuit of stakeholder value.
By Nic Laycock • -
Making mLearning Usable: How We Use Mobile Devices
In this report, Steven Hoober, with Patti Shank, analyzes the results of studies of how people hold, touch, and use the various tablet sizes, and explores the implications for the design of mobile interfaces and mLearning.
By Steven Hoober • -
2014 Global eLearning Salary & Compensation Report
Patti Shank explores trends in eLearning pay worldwide, looking at variables such as company size, number of people managed, and experience and providing a salary calculator to help readers figure baseline salaries.
By Patti Shank • -
Using Stories for Learning: Answers to Five Key Questions
In this report, Karl Kapp explores why stories are so valuable for learning, describes how to match learning objectives to four powerful learning story types, and provides guidance on how to compose learning stories.
By Karl Kapp • -
Learning Technologies 2013: Where We Are Now
In this report, Patti Shank examines which technologies learning practitioners are currently using, analyzes differences between corporate and higher education use, and explores differences in usage by industry and modality.
By Patti Shank • -
eLearning Authoring Tools 2013: What We’re Using, What We Want
Patti Shank, with Joe Ganci, examines which asynchronous authoring tools practitioners use and want, what features are most desired, the types of courses being created, and how much organizations are spending on these tools.
By Patti Shank, Joe Ganci •












