About Guild Research
Helping you make sense of the depth, complexity, and future of learning technologies
Learning Guild Research works with industry analysts and leading practitioners to analyze existing and new sources of knowledge to bring you concise information and practical insights that you can use to make important decisions, inform practice, and stay current. This is where you will find out about research in the field, new technologies, and what your peers are doing and thinking, in practical language.
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Learning in the Workflow
Break down the barrier between training and work. This report looks at tools and approaches to support workflow learning.
By Jane Bozarth • -
L&D Research Essentials
This report looks at research across 11 critical L&D topics and offers resources for you to take a deeper look at the topics most important to your work.
By Jane Bozarth • -
Evaluating Learning: Insights from Learning Professionals
Learning evaluations are extremely important in our field. This report delves into data collected worldwide from learning professionals about evaluations in L&D.
By Will Thalheimer • -
Trends in Learning Technology
How has learning technology changed L&D? This report examines multiple learning tools and platforms to explore their uses in our industry today.
By Steve Foreman • -
eLearning on a Shoestring
This report shares the stories of three L&D practitioners—with unique backgrounds and perspectives— and their experiences with creating eLearning on a budget.
By Jane Bozarth • -
Artificial Intelligence Across Industries: Where Does L&D Fit?
Artificial intelligence (AI) is not the future—it’s already here. This research report explores how different industries are using AI in today’s world.
By Jane Bozarth • -
The Truth About Teaching to Learning Styles, and What to Do Instead?
This research report dives into an analysis of learning styles, and explores alternate methods that provide better learning outcomes.
By Jane Bozarth • -
Putting Data to Work
This research report explores the ways data are affecting eLearning, and the forces changing expectations for L&D professionals regarding data moving forward.
By Ellen Wagner • -
Blended Learning in Practice
This research report includes data from interviews with organizations participating in enterprise-wide blended learning and identifies critical success factors.
By Jennifer Hofmann Dye • -
What’s Your Reality? AR and VR for Learning
This research report includes findings from a survey on how eLearning Guild members are using augmented reality and virtual reality for learning.
By Jane Bozarth •












