About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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Are You Meeting All Five Moments of Learning Need?
In this second article in the Performance Support series, the authors ask, “Isn’t it our core mission to develop learning solutions that ensure people can perform effectively when they are called upon to act?” The authors begin to explore what it means to broaden the scope of our work to include the Five Moments of Learning Need.
By Conrad Gottfredson, Bob Mosher • -
eLearning Guild Research: What’s Research Good For, Anyway?
Read any good research lately? The eLearning Guild is committed to providing regular research reports on a variety of topics to the eLearning Community of Practice. Far from being “pie-in-the-sky,” research exists to help you improve what you deliver. Here are the thoughts of the Guild’s research director on what you can expect in coming months.
By Patti Shank • -
Marc My Words: Seven Questions eLearning Developers and Managers Should Answer … Every Time
Good design depends on the right answers to important questions, and it is critical to answer those questions at the beginning of the project, not at the end. Here are seven important details you must identify correctly from the start.
By Marc Rosenberg • -
Mobile Migration: Why Your Training Content Belongs in the Cloud
A mass migration to mobile is underway and it’s bringing the cloud front and center. Delivery plans for learning are rapidly shifting from a focus on personal computers to a broader device perspective that includes tablets, smartphones, and other consumer devices. Here’s a summary of the trends, and what they mean for your organization’s learning strategy.
By Dawn Poulos • -
Nuts and Bolts: Upskilling
Progress in media brings new challenges for instructional designers. Where just five short years ago we struggled with authoring tools and content management, we now face new demands for making programs more inclusive of learners, leveraging informal learning, and building a farther reach for the L&D department. Here are your keys to the architecture and organization skills needed!
By Jane Bozarth • -
“Bring Your Own Device”: Are You Ready?
Mobile device adoption, especially for smartphones and tablets, is moving quickly from early adopters to the early majority. This is leading to a “BYOD” (bring your own device) mindset among workers and employers alike. BYOD is only a good thing for organizations that have a strategy in place. Here are the strategy elements you need to support mobile learning.
By Bill Brandon, Troy Fulton • -
Choose and Embed Social Media in Your MOOC (Part 2)
Continuing the series on collaborative learning in the Cloud, this month you learn how to engage participants and increase learning in a Massive Open Online Course, or MOOC. This is very simple to do using common social media tools. Get the step-by-step details here!
By Inge de Waard • -
Writing Copyright Statements for eLearning
Copyright can be a confusing matter for anyone who creates eLearning content, especially in this day of internationalization. Here’s a quick guide to the basic concepts.
By Saul Carliner • -
“We’re Lost, But We’re Making Good Time”: Performance Support to the Rescue
We have become great at creating event-based learning solutions delivered through instructors, eLearning, and mobile devices. At the same time, we fail to provide the support infrastructure learners need to attain and maintain successful on-the-job performance. Here is the key: provide what the learner must have at every phase of the journey to competency.
By Conrad Gottfredson, Bob Mosher • -
Just One Question for Jeff Tillett: The Key to Good mLearning Design
Mobile devices offer unique opportunities for supporting learning and performance. We asked Jeff Tillett for his thoughts on designing instruction for mobile delivery.
By Bill Brandon •











