About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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EMEA Reporter: Transforming Disaster Response Through eLearning
DisasterReady.org is a newcomer to the global aid effort, born out of the need to rapidly train aid workers being deployed to the Pakistan floods of 2010. Today, over 40,000 aid workers from 190 countries have accessed the DisasterReady.org learning portal to enhance their preparedness for whatever assignment comes next. Meet the Director of this amazing three-person organization.
By Nic Laycock • -
tessello: A Review of Brightwave’s Total Learning System
“Digital is no longer a technology for organizations to implement; instead it’s very much become a mindset on how people operate and behave. We need to consider how we provide all of our colleague services in a modern and innovative manner that replicates the experiences they have every day in their normal lives,” says Tesco Bank’s Dave Buglass.
By Dave Buglass • -
The Many Benefits of Mobile Performance Support
Performance support is not a new concept, but it manifests differently for today’s mobile workforce than it did 30 years ago in a deskbound environment. Here is a quick summary of the major benefits of mobile performance support.
By Mason Martin • -
Toolkit: LearningStone
Among the ways to improve the effectiveness of the learning and performance ecosystem in an organization is to make good use of social media to support collaboration, and after instruction is complete, add support for learners until such time as they become proficient. More software is coming to support these approaches. Here is a review of one that works well.
By Joe Ganci • -
Time to Get Serious: A Rough Guide to Serious Games
More and more organizations are using serious games, but for many more groups they are new methodology. Here is a quick look at the use of serious games as a workplace training tool and some of the jargon associated with them.
By Kate Pasterfield • -
Women in the eLearning Field: Beginning a Conversation
How does gender bias affect women in the eLearning professions, and what can we do about it? This is the first in a series of articles by and about women and their experiences in our field that will explore these questions. We hope that readers will participate in the conversation.
By Julie Dirksen • -
Book Review: The Successful Virtual Classroom
Darlene Christopher has written a book for new and experienced trainers alike that will guide them to delivery of instruction at a distance that is every bit as effective as it would be in the classroom. This one belongs on your shelf.
By Bill Brandon • -
Brain Science: Language and Its Many Meanings
It can happen that, in a class or in a discussion, people get into arguments and disagreements that keep everyone from making progress. Even worse, instead of learning, people only get frustrated, unhappy, and unproductive. Frequently, it turns out that the problem was that each person was using a particular word in a different way. Here’s a simple exercise to help get past this.
By Art Kohn • -
Ten Graphic Design Tips for eLearning
If content is king in eLearning, graphic design provides the royal raiment that engages the learner’s attention and emotion. Dress (your content) to impress (the learners)! Here are 10 tips, 20 resources, and some do’s and don’ts that will make learning enjoyable (and fun to create)!
By Sarah Bright • -
Book Review: Transmedia Storytelling and the New Era of Media Convergence in Higher Education
“Media convergence is a paradigm for understanding educational convergence that is revolutionizing the educational structure and creating a space for digital stories.” So says the publisher of this book, which focuses on web-based transmedia storytelling edutainment as an educational strategy. Should you add it to your library? This review may help you decide.
By James Marshall •











