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Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.





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  • Build Management Capability and Drive Business Transformation with On-demand Learning

    Build Management Capability and Drive Business Transformation with On-demand Learning

    Only 35 percent of executives believe their organizations have the know-how to transform their business, even though 85 percent of large companies expect they must do so in the next five years. How can organizations build leadership and management capability, not just among senior managers, but at all levels? Here are some key ideas for building a learning and leading culture.

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  • Design Tip: Lock in Complex Topics with This Technique!

    Design Tip: Lock in Complex Topics with This Technique!

    Soft skills—sales, leadership, and management, and other domains where there is no clear right answer because “it all depends on…”—are complex performances that involve rules of thumb, insights, and judgment calls. But there is a proven technique that helps learners retrieve the rules of thumb they’ve learned. Read about the One-minute Preceptor here!

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  • Six Instructional Design Tips for Learner Engagement

    Six Instructional Design Tips for Learner Engagement

    An engaging learner experience supports greater returns on investment through transformative learning. Online learning will extend your budget and reach as well as change behavior and performance with a highly visual interactive multimedia experience. The good news: With these tips you can spice up your training, engage your learners, win over stakeholders, and not break the budget.

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  • Brain Science: Pre-training Is Essential to a Complete Training Package

    Brain Science: Pre-training Is Essential to a Complete Training Package

    When the long-term training goal is retention and transfer of skills and knowledge, effective instructional design recognizes that certain key activities before and after a learning event (including eLearning and mLearning as well as instructor-led learning) are more important to success than what happens during the learning event. This article explains what pre-training is and its benefits.

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  • Learning When You Need It

    Learning When You Need It

    Training and education (including eLearning) don’t really accomplish what we’d like them to accomplish. What we want is for someone to perform a task on their own, some time after they were taught how to do it. Performance support is the way to make this happen.

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  • Marc My Words: In Learning and Performance Ecosystems… (Part 2)

    Marc My Words: In Learning and Performance Ecosystems… (Part 2)

    You will be hearing a lot from The eLearning Guild and in Learning Solutions Magazine over the coming months about learning and performance ecosystems. This column expands on Marc’s introduction of the concept last month. Between these two columns and the white paper linked at the end of this one, you will gain a more complete understanding of this vital and emerging concept.

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  • The Power of Storytelling in eLearning

    The Power of Storytelling in eLearning

    Today’s learners face a barrage of competing priorities and overwhelming workloads. By tapping into the power of storytelling, instructional designers and eLearning developers can create emotional connections and engage learners with real-life scenarios and consequence-based feedback that result in meaningful discovery.

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  • Nuts and Bolts: Figure It Out

    Nuts and Bolts: Figure It Out

    In the United States Marine Corps, “improvise, adapt, overcome” has become an adopted motto in many units. It should be our motto in eLearning, considering all the times things don’t go the way we planned or the way we wish they would. Sometimes you just gotta punt.

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  • Five Tips: Are You Ready to Deploy Mobile Learning?

    Five Tips: Are You Ready to Deploy Mobile Learning?

    Beyond making sure your authoring tool supports HTML5, and making sure you have either a BYOD (bring your own device) policy or a mobile-usage policy in place, what else is there to do to be ready to deploy mobile learning? A lot, it turns out. Here are five tips that will help you as you prepare to launch your mLearning initiative.

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  • Gamification and Game-based Learning: When to Use Them

    Gamification and Game-based Learning: When to Use Them

    “Gamification” and “game-based learning” are buzzwords in the education and training industry. Although both are innovative ways to train your learners, they aren’t actually interchangeable. While both may relate to education and training, each supports learning in a different way. Here’s a quick comparison!

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