About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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The Ageless SME: Logic Puzzles, Articulate Storyline 2, and a Seven-Year-Old Math Whiz
No matter the age or the expertise of your subject matter experts (SMEs), the process for developing high-quality learning products that meet their requirements is the same, including the compromises we sometimes have to make when working with people unfamiliar with what we do and how we do it. There’s something for everyone in this article: Experience, example, and lessons learned!
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The CLO’s Best Friend: Enterprise-Class Microservice Technologies
When it comes to new enterprise-class training and development solution technologies, chief learning officers (CLOs) cannot rely on marketing buzz. They need to know the difference between common application web-based eLearning and training services and next-generation enterprise microservice technologies, including digitized knowledge management. Here’s a quick overview.
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Is Media Multitasking a Myth?
Many learners believe that they are good at multitasking; even more believe that they successfully “media multitask”—simultaneously process multiple streams of media information. Do they? Research indicates that they do not.
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Games Pose Unique Accessibility Challenges
Designing accessible, inclusive games poses challenges that developers don’t encounter in more conventional eLearning content. Some changes, when incorporated early in the development process, greatly enhance inclusivity at relatively low cost.
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Metafocus: Diversity in VR, Games, and Education
“I stood in the center of the room at a VR meetup in Austin, Texas, spinning around, gaping at a sea of young white male faces surrounding me. … I counted only a handful of women in the entire crowd, an even smaller handful of people of color.”
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Authenticity Is More Than Skin Deep
To truly engage learners, eLearning games and simulations should reflect the real world; eLearning developers have the opportunity—and perhaps the obligation—to do better than the commercial gaming industry in seeking true diversity.
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Research Spotlight: Creating Digital Awareness with Interactive Video
This case study describes how a cross-functional team at PwC, a global professional services network, used interactive video to support a learning and marketing program for digital transformation. PwC drives digital transformation through a framework that encourages learners to move from digital “awareness” to “fluency” and, ultimately, to “expertise.”
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Toolkit: Koantic: Something Different … and Cool
Koantic is a tool of the modern video age. It is web-based as almost all modern tools are. You can import video, edit it, and customize it. Using the Koantic mobile app, available for Android and iOS devices, you can shoot a video and instruct the app to create a new course. You can also create courses on the Koantic site. Read all about this cool tool here!
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AI Is Everywhere, but What Is AI?
Artificial intelligence, or AI, is everywhere: from search engines to Siri, video games to spell checkers. But each of these examples uses AI differently and might represent a different manifestation of AI. This guide provides an overview of AI, machine learning, and deep learning.











