About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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Leaders in the Limelight: Marianne Carlson
Marianne Carlson, VP of sales training at Medline Industries, believes what you did in the past doesn’t matter. It’s all about what you have yet to achieve.
By Susan Jacobs • -
Learning Engineering and the Future of eLearning
Learning science and eLearning are becoming a new discipline: learning engineering. Read this overview, and attend the Learning Engineering Summit.
By Ellen Wagner, Olivia Blackmon • -
Embrace Google Method to Improve eLearning Search Experience
Google has spent years training people to search in specific ways; embrace this approach in your LMS to improve learners’ search experience.
By Lynne McNamee • -
Quinnsights: The Importance of Experimentation in L&D
Industry pundit Clark Quinn believes experimentation in L&D should be part of the corporate culture.
By Clark Quinn • -
Transitioning to eLearning? Try a Microlearning Approach!
Fine-tune classroom content when transitioning to eLearning; try turning it into multimodal microlearning!
By Pamela Hogle • -
In Real Life: The Best Way to Get Management Buy-In
Training managers and instructional designers want to get management buy-in, but there’s a right way and a wrong way to get it. Here’s the right way!
By JD Dillon • -
Nuts and Bolts: Perspectives on Training for Disasters
Instructional designers often negotiate conflicting priorities when designing eLearning for disaster response. Here is an example from state government.
By Jane Bozarth • -
New Tool Coaches Proportionate Response to Sexual Misconduct
An extreme response to sexual misconduct is not always appropriate; a new tool facilitates development of more nuanced harassment-prevention training.
By Pamela Hogle • -
Harness NLP in eLearning to Power Peak Performance
NLP in eLearning pairs sophisticated artificial intelligence with everyday apps to support performance in exciting new ways.
By Pamela Hogle • -
Metafocus: Nine Steps to Learning How to Make Serious Games in VR
Learn the nine steps on how to make serious games in VR, regardless of your current skill level.
By Matt Sparks •











