About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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Designs That Work: Spaced Learning
Spaced learning is a method of delivery that develops long-term memory for information. Use it when the desired outcome is recall of details from memory.
By Bill Brandon • -
Your Mastery of the Future of eLearning Starts Here, Today!
Build the skills and knowledge to shape your career in the years ahead. These are new ideas that you must master, in addition to eLearning fundamentals.
By Bill Brandon • -
Nuts and Bolts: Getting Ahead of Ourselves With Gamification
Karl Kapp shares anecdotes and insights about gamification in a video interview with Jane Bozarth.
By Jane Bozarth • -
Designs That Work: Scenario-Based eLearning
Scenarios are a methodology for quickly creating and delivering content to an audience based on needs and feedback.
By Bill Brandon • -
Government Organizations and Learning Experience Platforms
A learning experience platform provides personalized information, giving the user control. This is key to learner engagement for government organizations.
By Sonia Gupta • -
Quinnsights: Changing Nature and Unchanging Brains
Although we need to think of new cycles of continuous learning, our brains are not evolving at the same rate as technology.
By Clark Quinn • -
Launch xAPI Content From An LMS: cmi5 Adoption by ADL Pending
cmi5 is the use-case for xAPI in the “LMS launches content” scenario. In other words, it is the official specification for launching xAPI content from an LMS.
By Art Werkenthin • -
Are You Planning Your eLearning Strategy For 2020 and Beyond?
Plan your eLearning strategy for 2020 and beyond! The time to start refining your thinking and your technology is now.
By Bill Brandon • -
Metafocus: Avoiding the Uncanny Valley in VR & Serious Games
What is the uncanny valley? Why is it a problem? How can we avoid it? Learn how to prevent your VR & serious games from looking almost-real and creepy.
By Matt Sparks • -
The eLearning Development Tool Landscape: Hello 2020!
Changes to development tools that began in 2019 will continue to appear in 2020. Here are four of the most significant areas for your planning.
By Joe Ganci •











