Latest from Sarah Mercier

  • Toolapalooza: The L&D Show and Tell

    Toolapalooza: The L&D Show and Tell

    Get ready to add the favorite tools of this session to your toolkit at “Toolapalooza.” The only requirement for this session is that it is your favorite tool and that you use it in your work! It could be one you recently found or one you have used for years! Our speakers will share their favorite tools, and you share yours! This quick-paced session is designed for L&D professionals eager to discover new ways to engage, educate, and excite.

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  • Design for All: Tools for Accessible Design

    Design for All: Tools for Accessible Design

    Most of us want to be the best designers we can. We care about ensuring everyone can access the learning experiences we create. However, we are also overwhelmed with work, unrealistic deadlines, and limited resources. Sometimes, we are stuck making tradeoffs that can result in producing content that isn’t as accessible as it should be. And, if you’re like me, you’re left with that disappointed feeling that your work is substandard. In this session, I’ll share some of our team’s favorite tools for creating accessible learning experiences. You’ll get a short demo of each tool with examples of how we…

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  • Developing a Data Plan: Case Study of a Scenario-based Learning Experience

    Developing a Data Plan: Case Study of a Scenario-based Learning Experience

    This sessionexplores a game-based learning initiative as a case study for those aiming tocreate impactful learning experiences. It begins by addressing where to startin the development process, how to identify key metrics for tracking, and whatis required to demonstrate the learning initiative’s impact. We will guide youthrough the steps involved, highlighting practical approaches to ensure thatthe learning not only engages but also achieves measurable outcomes.

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  • From Research to Practice: Evidence-Based eLearning Design

    From Research to Practice: Evidence-Based eLearning Design

    Have you noticed that in our industry, we spend a lot of time discussing the “right” way to go about designing and developing learning experiences? It can be difficult to make confident design recommendations when faced with a broad range of input from your stakeholders, peers, and opinions from social media groups and channels. Do you ever find yourself wondering how can you use research to support, inform, and possibly even defend your design decisions? As instructional designers, we want to know what it looks like to apply research in practice day-to-day, or whether we can apply it in a…

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  • 5 Essential Practices for More Accessible Digital Content

    5 Essential Practices for More Accessible Digital Content

    A common question about accessibility in eLearning is: “Where do I begin?” Here are five essential practices for more accessible digital content.

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  • xAPI In Practice (Case Studies 3)

    xAPI In Practice (Case Studies 3)

    This week, we feature two examples of organizations that have leveraged the power of xAPI in their learning programs. You will discover why xAPI was put into practice, the lessons that were learned along the way, and most importantly, the value that was driven.

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  • Spaced Learning: A Design and Technology Primer

    Spaced Learning: A Design and Technology Primer

    Spaced learning is an approach that can help your learners build and apply knowledge over time, leading to increased confidence and competence. There is a lot of excitement around systems that can “automagically” deliver content and resources over time to help training “stick”. Unfortunately, like most things in workforce development, buying the technology to support spaced learning is only a small piece of what it takes to do it well. We will look at spaced learning from two perspectives: How to design for it, and the technology needed to deliver and measure it. You will learn how to approach an…

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  • Mobile Learning: Why Now?

    Mobile Learning: Why Now?

    The global spread of COVID-19 has made personal devices critical for workplace learning, as another possible screen or as a mobile-specific solution.

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  • Email: The Overlooked Digital (and Virtual) Learning Platform

    Email: The Overlooked Digital (and Virtual) Learning Platform

    One of the surprising ways to deliver eLearning is by email. If you are moving away from in-person delivery, email is the original virtual course format.

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  • xAPI for Interactive eBooks

    xAPI for Interactive eBooks

    Interactive eBooks have long been around, but we only recently gained the ability to track usage with xAPI and cmi5. It’s simple to add this to your analysis tools.

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