About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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When Should You Say No to Gamification?
While gamification might be a tempting prospect, it is not a magical panacea. Indeed, there are certain times when it may be best for your enterprise to skip gamification. Here are five situations in which learning executives should probably say no to gamification.
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CPA Firm Counted on Gamification
This case study describes how Dixon Hughes Goodman, a certified public accounting and consulting firm with 34 offices nationwide, used gamification to improve the project management skills of audit professionals. The voluntary participation of auditors in the six-week trial program exceeded expectations, with the company observing improved adherence to established best practices.
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Gamification and Game-Based Learning Are Two Different Animals
Gamification and game-based learning are two industry buzzwords that sound similar and are often confused. Here is the skinny on the key differences between the two terms, which can both exist harmoniously in the workplace.
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How to Drive ROI on Gamification Initiatives
Learning executives can commit considerable sums of money to gamification initiatives with little reassurance that the investment will pay off. Gamification pioneer and thought leader Yu-kai Chou discusses how his simple and free Octalysis Framework can help them improve their return on investment.
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How Gamification Can Make Dreary Subjects Like Safety Compliance More Engaging
It can be a challenge to actively engage workers in mandated compliance trainings. As the Mosaic Company discovered, gamification can make dry or repetitious material more interesting. Mosaic, a world leader in mining phosphate, worked with Bottom-Line Performance to successfully revamp its required safety training programs for new hires and existing employees.
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Promote Active Learning; It Sticks!
Active learning is more “sticky” than passive learning, and it’s a better way to improve engagement—and results—than buying into persistent myths about how people learn.
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L&D Digital Transformation Begins with Rethinking the LMS
While the LMS was one of the few tools available for L&D to deliver training in the past, the way we do our work has not kept pace with the way we live. This is especially true when it comes to accessing and sharing information, a foundational consideration for modern learning organizations. Here are 10 steps for designing a right-fit continuous learning experience for today’s organizations.
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Digital Credentials Offer a Tool to Assess Rapidly Changing Skills
Digital credentials are a response to a need for ways to assess and measure rapidly changing skills among employees or applicants.
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Research Spotlight: Enhanced Realities for Learning: What You Need to Know
Virtual, augmented, and mixed reality applications are poised to explode into the consumer market. That explosion will bring with it the mainstreaming of this technology that transforms how we look at content, opening new opportunities not only for how we entertain ourselves but also for how we connect, share, and learn. Are you ready? Let’s find out.











