About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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Learning Leaders: Karen Hyder and Virtual Training’s Evolution
The way people use virtual training platforms is changing, and instructional designers need to strategically design for the new blended learning. Suggestions from Karen Hyder.
By Pamela Hogle • -
Toolkit: Mohive by CrossKnowledge (a Wiley Brand)
Mohive is a mature eLearning creation platform and tool that is international in nature. This review suggests why and when you should consider Mohive.
By Joe Ganci • -
Add Simple Interactivity—for Free—with H5P
Interactive elements spice up eLearning and engage learners; H5P offers a simple—and free—way to add interactive elements.
By Pamela Hogle • -
Skills Needed to Create a Serious VR Game with a Game Engine
In order to create a serious game or educational experience in virtual reality, you’ll need skills with game engines and related game development software.
By Matt Sparks • -
Game Engines Drive Development of Games and VR for Learning
A game engine provides a framework for developing a game that works according to a set of rules. Like an authoring tool, a game engine saves time and effort.
By Pamela Hogle • -
Five Ways to Add Interactivity to Video
Five suggestions for adding interactivity to video—quickly and inexpensively.
By Pamela Hogle • -
xAPI Can Tell You What They Learned from the Video
To verify that learners viewed and understood a video, you must know how to construct the xAPI data and correlate video consumption and quiz performance.
By Anthony Altieri • -
In Real Life: Content Is Holding L&D Back
Is your training content not in demand? Is it outdated? If your content is holding back your L&D transformation, here are six steps you can take.
By JD Dillon • -
Don’t Break the Spell: Creating Presence in Virtual Reality
Virtual reality relies on the creation of presence. Here are details and resources to help you with the difficult business of illusion.
By Matt Sparks • -
Four Essentials for Effective Learning Using Virtual Reality
Effective use of virtual reality for learning is about more than the technology; it’s about the careful application of the theories and research behind the technology.
By Karl Kapp •











