About Guild Articles
Find practical, solution-oriented information—on design, development, management, technology, and executive matters—that you can use to make well-informed business decisions to ensure your organization’s success with learning.
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Digital Learning: An Interview with David Kelly
Digital learning reflects a fundamental change in the behavior of learners today, and has far-reaching repercussions for training departments.
By Susan Jacobs • -
Leaders in the Limelight: Matt Peters
Learning leader Matt Peters, director of talent development at Visa, illuminates some of the key factors that have influenced his career.
By Susan Jacobs • -
Nuts and Bolts: Learner Beliefs About Learning
We talk about learner “attitudes,” about learner engagement, and what motivates them to learn. But do learner beliefs about learning affect what and how they learn?
By Jane Bozarth • -
The Impact of Words Is Felt Beyond eLearning
Word choice can open a window on a company’s culture. Choose words in your eLearning that include and empower—not marginalize.
By Pamela Hogle • -
Choosing a Cloud for Training: General Purpose or Specialized?
Cloud-based training means students can learn from anywhere with an internet connection. But what kind of cloud makes sense for your company? It depends.
By Muly Gottlieb • -
A Maturity Model Approach to Measuring Corporate Learning
SkillCamp, a global learning framework for marketing and sales at Bayer’s Crop Science Division, has established a stable approach for learning metrics.
By Oliver Kern • -
New eBook: A Guide to Making eLearning Barrier-Free
A commitment to creating accessible content stems from a reframing: Reframing disability from defining it as something that is wrong with an individual person to seeing it as barriers placed in a person’s way. This eBook, Accessibility from the Ground Up, offers dozens of tips for building eLearning content that more learners can use in additional ways.
By News Editor • -
What Is a Microlesson?
A microlesson is “not as much about length as it is single purpose,” according to Diane Elkins, owner of Artisan eLearning.
By Pamela Hogle • -
No Contest: Use Gamification to Strengthen Values, Not Competition
Gamification can motivate and engage—or turn learners off. Beware of emphasizing the wrong aspects of gamified eLearning.
By Pamela Hogle • -
Healthcare Training on the Verge of VR Revolution
Virtual reality decreases the intrinsic cognitive load during learning, enabling a faster, more efficient training process.
By Sid Banerjee •











