Pamela Hogle
Senior Content Manager, Learning Guild
Pamela S. Hogle, a senior content manager at the Learning Guild, focuses on eLearning technology and trends and explores the ways that L&D professionals can lead changes in mindset and behavior throughout their organizations. She brings these interests to her work producing engaging and relevant content for the Guild and for Learning Guild conferences. An experienced journalist, technical writer, and eLearning content developer, Pam has worked in Israel and the United States. She holds master’s degrees in journalism and human-canine life sciences.
Latest from
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Learning Leaders: Nick Floro on eLearning Design
In design, you need to focus on what is best for your audience, what’s possible in your timeline, and what tools you have. Nick Floro offers thoughts on how to estimate time and costs, and how to use a design and development model that is flexible and lets you test, gather feedback, launch, gather feedback—and that allows you to change and adapt to your audience’s needs with each iteration.
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Short Videos Can Animate eLearning
Pairing storytelling with short video invigorates eLearning, pulls learners into an experience, and engages their minds and emotions. Use video storytelling to add a new dimension to online or mobile training that might otherwise seem flat or hard to follow.
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Buzzword Decoder: Iterative Design and Development
In an iterative model, each incremental release is a working prototype. Although the graphics might not be complete or polished, the search or leveling-up abilities might be very limited, and the content won’t all be in, testers of each prototype of an eLearning game will be able to play the game.
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Learning Leaders: Nick Floro Talks About Learning Architects
Your goal as a learning architect is to understand needs, brainstorm possibilities, and present concepts to stakeholders, along with data gathered by testing your idea with your audience. Nick Floro, Guild Master, offers some advice in this interview.
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Accessibility from the Ground Up: Build Captions and Usable Design into All eLearning
Many eLearning developers assume that accessibility features, like captioning, can be added if someone requests an accommodation. But it’s not always possible to make existing content accessible; designing for barrier-free access avoids potential problems.
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Accessible eLearning Benefits All Learners
Many individuals who prefer large type, enhanced contrast, or captioning on videos do not regard themselves as disabled, yet they benefit tremendously from accessible eLearning content; addressing those issues can make using eLearning easier, more convenient, and less frustrating. And if eLearning is easier to use, learners are likely to be more engaged and willing to complete the training.
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Learning Leaders: Sue Bohle on the Growth of Serious Games in Corporate eLearning
Serious games in corporate eLearning are experiencing tremendous growth. The impetus is younger employees who see the value of games for any kind of learning. In this interview, pioneer Sue Bohle gives her perspective on where serious games are headed.
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Blending Fantasy with Reality Drives Successful Alternate Reality Games
Alternate reality games (ARGs) are an effective way to hone essential soft skills, such as communication, collaborative problem-solving, critical thinking, and negotiation; the games can be used to teach “harder” skills as well, such as digital media literacy, or to deliver compliance training. Find out more in this article!
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Buzzword Decoder: Serious Games and Gamification
Serious learning games present opportunities to create engaging and interesting content that learners voluntarily spend time with—and learn from. Gamification also engages learners and might draw them in to spend more time with eLearning content. This article explains both approaches.
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Beyond Multiple Choice: Seven Strategies for Assessing eLearning Effectiveness
Is your eLearning successful? A learner’s ability to correctly answer multiple-choice or true-false questions doesn’t mean that she can apply that knowledge to doing her job. Use these strategies to measure learning more deeply.












