Confronting the Dragons: How to Overcome Myths and Misconceptions of Gamification and Promote Gamified Learning
Research Library
July 20, 2016
This white paper, Confronting the Dragons: How to Overcome Myths and Misconceptions of Gamification and Promote Gamified Learning, by Brenda Enders and Sharon Vipond, identifies common myths and misconceptions surrounding gamification and reveals the truth. You will learn to use this gamification knowledge to more effectively sell gamified learning to decision-makers, learning leaders, and stakeholders.
An accompanying infographic includes the elements of a good game.
Files

White Paper
This white paper identifies common gamification myths and misconceptions and reveals the truth. You will learn to use this gamification knowledge to promote gamified learning.
Download White Paper (PDF) You do not have access to this file. Please log in or join with a free membership to view this link.
Download White Paper (EPUB) You do not have access to this file. Please log in or join with a free membership to view this link.
Download White Paper (MOBI) You do not have access to this file. Please log in or join with a free membership to view this link.

Infographic
This accompanying infographic shares the elements of a good game, including flexible gameplay, a combination of fun and realism, rewards, challenges, analytics, and an interesting storyline.
Download Infographic (PDF) You do not have access to this file. Please log in or join with a free membership to view this link.

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