About Guild Research
Helping you make sense of the depth, complexity, and future of learning technologies
Learning Guild Research works with industry analysts and leading practitioners to analyze existing and new sources of knowledge to bring you concise information and practical insights that you can use to make important decisions, inform practice, and stay current. This is where you will find out about research in the field, new technologies, and what your peers are doing and thinking, in practical language.
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Learner Engagement and Instructional Outcomes
In our new research report, Dr. Dye seeks to establish a better definition of learner engagement, recaps his work, and offers suggestions about how to drive engagement in design and development.
By Charles Dye • -
Research Review: Evidence-Based Perspectives on Hot L&D Topics
This report covers a variety of different topics within the realm of learning and development, including cognitive architecture, decision-making, psychological safety, and more.
By Jane Bozarth • -
Adaptive and Personalized Learning Experiences
This report dives into the world of adaptive learning: what it is, who’s using it, how it works, where it’s headed in the future, helpful tips for getting started, and more.
By Chad Udell, Jennifer Solberg • -
Guild Masters on The Future of Learning
Where is learning headed? Guild Masters discuss the history and current state of a variety of specialties in this research report.
By The Learning Guild • -
Authoring Tools 2021
This report breaks down results from the Guild’s biannual authoring tools survey to uncover which tools and features are most desired in today’s market.
By Jane Bozarth • -
Degrees for L&D Professionals: What, Why, and Worth?
This collection of resources includes a report with three accompanying videos about earning a degree in L&D, salary expectations, skills needed for current job listings, and more.
By Jane Bozarth • -
What Works, and What Doesn’t, in Diversity Training
Jane Bozarth highlights key points from literature on diversity training and offers insight on which elements can either make or break a training program.
By Jane Bozarth • -
Evidence-Based Ideas for Virtual Classroom Experiences
This report examines how the L&D industry has shifted to the virtual space and how professionals can sharpen their skillsets as they continue to go digital.
By Jane Bozarth • -
COVID-19 and L&D: Present and Future
This report examines survey results from professionals on how their work has been impacted by COVID-19 and analyzes the current state of L&D and where the industry is headed in the future.
By Megan Torrance • -
Less Content, More Learner: An Overview of Learning Experience Design
In this research report, Jane Bozarth provides an overview of learning experience design and describes its key elements, theoretical foundations, names to know, and more.
By Jane Bozarth •












