For the first time, Guild content from multiple areas—Learning Solutions Magazine, GuildResearch, and the Conference Archive—are gathered in one publication to createthe ultimate resource for learning about games and gamification. Whether you’rejust getting started in the area or want a new viewpoint, this eBook will helpchange the way you think about this hot topic.
In The Art and Scienceof Gamification, contributing editors David Grebow and Sharon Vipond havecurated the most important works on games and gamification from The eLearningGuild’s formidable archives, including dueling opinion pieces by Ruth Clark andKarl Kapp, and augments them with a design checklist, a glossary ofgamification terms, an expanded resources section. The eBook is accompanied by apair of infographics that illustrate how to make gamification effective.









