Indusgeeks, aglobal leader in game-based training and gamification solutions, is planning toshowcase some of the latest improvements to its award-winning platform INIT at Learning Solutions 2017 Conference & Expo.
The platform, INIT (or Interactive Narrative ImmersiveTraining), was created to help enterprises convert their existing eLearningcontent into game-based training solutions for a variety of business processes,across industry types. Over the past year, the company has continued toinnovate at a record pace, announcing its latest expansions to the INIT platform—INITVR and INIT AR—at DevLearn 2016. With INIT Virtual Reality (VR), the companyplans to radically change the training paradigm through VR headsets, rangingfrom the Oculus Rift and HTC Vive to cost-efficient VR platforms like GoogleCardboard. Through INIT Augmented Reality (INIT AR), the company also aims toshowcase the training potential of augmented reality and mixed reality experiences,using devices such as Microsoft’s HoloLens and mixed reality–capablesmartphones and tablets.
“Virtual reality and augmented reality are transforming thetraining landscape. As leaders in immersive training, we at Indusgeeks want toensure that our clients are keeping up with the very bleeding edge of trainingtechnology. With INIT VR/AR, we’re proud to report that we’ve exceeded ourclients’ expectations,” says Sid Banerjee, founder and CEO of Indusgeeks. “WithINIT’s versatility, organizations can now create cost-effective learninginterventions with a seamless experience across the hardware spectrum. We’reproud to announce that our latest enhancements to the platform allow for a muchmore immersive experience, with additional capabilities to collect valuabledata. This can provide significant insight to trainers on how to fine-tunetheir learning curriculum.”
Banerjee added that, following the immense popularity of hislearning stage session at DevLearn 2016, he will also be presenting a stagesession at Learning Solutions 2017. In the session, “Virtual Reality and Your Organization: Transforming the Future of Training,” heplans to specifically address how enterprises can harness VR to transform theirtraining effectively and cost-efficiently.
About Indusgeeks
Indusgeeks has been producing game-based training andgamification solutions for Fortune 1000 companies, academic institutions, andgovernments worldwide since 2007. The multiple award–winning company alsorevealed its latest award: the 2016 Brandon Hall Group Gold Award for “Best Useof Games and Simulations for Learning,” earned for a soft-skills sales andrecruitment training program developed for a large Indian insurance company.
To witness a live demonstration of VR’s potentialfor training and learn how game-based and simulation-based training throughINIT can enhance learning, visit Booth 209at Learning Solutions 2017 Conference & Expo. Banerjee, the CEO, will alsobe available at the booth for interviews and questions. To book yourappointment with him at the event, email [email protected].Alternatively, visit Indusgeeks.com tolearn more about using the versatile INIT platform to enhance your trainingcontent.