Your cart is currently empty!
Kristin Torrence
Head of Learning Engineering, Talespin
Kristin Torrence serves as the head of learning engineering at Talespin, where she focuses on applying learning sciences, instructional design, and data science practices to design, instrument, and validate XR learning solutions. Her background is in cognitive science, game-based learning, and instructional design and she is particularly interested in the intersection of learning science, XR, and learning analytics. She co-founded XR in LXD, a meetup, and community of practice for IDs/LXDs interested in designing XR, and she is an active member of the Immersive Learning Research Network (iLRN), XR Women, and the IEEE Industry Consortium on Learning Engineering (ICICLE).
Latest from Kristin Torrence
-
Leveraging Personas to Craft Authentic and Compelling Scenarios
Scenario-based learning is a powerful method of learning experience design delivery, however it’s often difficult to know where to start. With a focus on ensuring we fit in all required learning content, it’s easy to find ourselves writing dry, predictable, or stilted scenarios that are noticeably unrealistic to the learners. This is where personas can […]
-
Evidence-Centered Design for Virtual Reality Training
Designing virtual reality (VR) training can be intimidating in many ways. The perception of unlimited possibilities can often pose challenges for learning designers. It may be difficult to know where to begin or how to select the most impactful ideas. What if there were a method of designing VR experiences that ensures you’re fulfilling the […]



