In this presentation, based on his new book The Complete Guide to Simulations and Serious Games, Clark Aldrich will offer insights to those who are new to simulations and serious games and who have just been tasked with building a simulations and serious games capability. This presentation will discuss:

In this session, you will learn:

  • Basic definitions of educational simulations, serious games, and virtual worlds
  • When to use each, including measurement
  • How to launch a successful program for your organizations' goals, needs, and capabilities, and worst practices to avoid
  • How to turn instructors into coaches

Session Video