501 Gamification by the Numbers

8:30 AM - 9:30 AM Thursday, May 19

Gamification is a hot topic, but where is the research to back up the use of gamification? People interested in gamification for learning want to see empirical results to be better informed about whether or not gamification is appropriate for their learning environment.

In this session you will review material prepared for submission to a peer-reviewed journal, highlighting correlation results, retention, and memorization data, as well as usage data related to the gamification platform of Axonify. We will also look at some of the growing body of literature on gamification and persuasive interface design, and determine what works with gamification and what doesn’t work.

Karl Kapp


Commonwealth University

Karl Kapp, EdD, is a professor of instructional technology at Commonwealth University in Bloomsburg, Pennsylvania who teaches instructional game design, gamification, and online learning design. He keeps busy internationally consulting, training, coaching, and counseling established companies, academic institutions, and startups. He co-founded L&D Mentoring Academy, which helps midcareer learning professionals move to the next level. Karl has authored many books and created several LinkedIn Learning courses. In 2019, he received the ATD Distinguished Contribution to Talent Development Award. His YouTube series, "The Unauthorized, Unofficial History of Learning Game," is his current passion project.

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