501 Gamification by the Numbers

8:30 AM - 9:30 AM Thursday, May 19

Gamification is a hot topic, but where is the research to back up the use of gamification? People interested in gamification for learning want to see empirical results to be better informed about whether or not gamification is appropriate for their learning environment.

In this session you will review material prepared for submission to a peer-reviewed journal, highlighting correlation results, retention, and memorization data, as well as usage data related to the gamification platform of Axonify. We will also look at some of the growing body of literature on gamification and persuasive interface design, and determine what works with gamification and what doesn’t work.

Karl Kapp

Professor

Bloomsburg University

Dr. Karl Kapp has a worldwide reputation as a pioneer in the gamification of learning and instruction, having literally written the book on the topic. Karl is an expert in the convergence of learning, technology, and business. He was named one of LinkedIn's Top Voices in Education in 2017 and is the recipient of the 2019 ATD Individual Contributor Award. He works all over the world with Fortune 100 companies as well as start-up organizations helping them deliver meaningful instruction using a game-thinking approach. Karl is the author of several LinkedIn Learning courses and creator of several popular learning card games.

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