701 An Evidence-based Approach to Games and Gamification for Learning

11:30 AM - 12:30 PM Thursday, May 16

Is game-based learning and gamification just another learning myth, as some have postulated? Is it a waste of time? What body of evidence exists to suggest that games and gamification promote learning? How can a learning developer ensure her games meet the needs of the learners?

In this session, we'll address those and other questions related to games and gamification for learning. We will approach the topic from an evidence-based, peer-review perspective, and examine the latest research related to games and gamification. Additionally, we’ll examine several studies discussing the effectiveness of games and gamification, and highlight when games work best for learning and when they do not. Finally we'll review an evidence-based checklist that you can use to effectively implement gamification and game-based learning for successful learner outcomes.

Karl Kapp


Bloomsburg University

Dr. Karl Kapp has a worldwide reputation as a pioneer in the gamification of learning and instruction, having literally written the book on the topic. Karl is an expert in the convergence of learning, technology, and business. He was named one of LinkedIn's Top Voices in Education in 2017 and is the recipient of the 2019 ATD Individual Contributor Award. He works all over the world with Fortune 100 companies as well as start-up organizations helping them deliver meaningful instruction using a game-thinking approach. Karl is the author of several LinkedIn Learning courses and creator of several popular learning card games.

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