701 An Evidence-based Approach to Games and Gamification for Learning

11:30 AM - 12:30 PM Thursday, May 16

Is game-based learning and gamification just another learning myth, as some have postulated? Is it a waste of time? What body of evidence exists to suggest that games and gamification promote learning? How can a learning developer ensure her games meet the needs of the learners?

In this session, we'll address those and other questions related to games and gamification for learning. We will approach the topic from an evidence-based, peer-review perspective, and examine the latest research related to games and gamification. Additionally, we’ll examine several studies discussing the effectiveness of games and gamification, and highlight when games work best for learning and when they do not. Finally we'll review an evidence-based checklist that you can use to effectively implement gamification and game-based learning for successful learner outcomes.

Karl Kapp


Commonwealth University

Karl Kapp, EdD, is a professor of instructional technology at Commonwealth University in Bloomsburg, Pennsylvania who teaches instructional game design, gamification, and online learning design. He keeps busy internationally consulting, training, coaching, and counseling established companies, academic institutions, and startups. He co-founded L&D Mentoring Academy, which helps midcareer learning professionals move to the next level. Karl has authored many books and created several LinkedIn Learning courses. In 2019, he received the ATD Distinguished Contribution to Talent Development Award. His YouTube series, "The Unauthorized, Unofficial History of Learning Game," is his current passion project.

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