Screen recordings and simulations are a popular option for guiding learners through a computer-based process or procedure. Popular eLearning authoring tools, such as Captivate, Storyline, and Camtasia, make it easy to record the procedures. But what’s the right way to present them to your learners? Should you show the procedure, let learners try it themselves, or both? Do you want audio, captions, highlighting? Should you interject best practices and business rules in the middle, at the beginning, at the end, or in another course? Should you use audio, and if so, do you record while you capture or after the fact? What might seem like a simple screen simulation at first can quickly become an overwhelming list of choices to make!
Participants in this session will walk through the process of planning, designing, and executing effective screen simulations. You’ll see various design options first-hand and discuss when each approach would be a good or bad fit. You’ll learn to how design more effective systems training and do it more efficiently by planning properly up front.
In this session, you will learn:
- How to make the best instructional-design decisions for an effective screen recording
- How to employ the “show me, guide me, test me” approach for screen recordings
- How to plan, script, and prepare for the screen-recording process
- How to overcome technological challenges associated with screen recordings
Novice and intermediate designers and developers who have a basic understanding of screen recordings and their purpose.
Handouts are available for Learning Guild members. Please log in or join to download these files.Log In Join
This recording are available for Learning Guild members. Please log in or join to download this file.Log In Join