The adoption of rapid e-Learning authoring tools has greatly reduced the time and skill it takes to produce simple courses. When higher levels of interactivity and greater control over multimedia elements are required, however, rapid e-Learning tools can’t always cut it on their own from an instructional-design standpoint. Moreover, if you use rapid tools in the wrong situations, the limitations of these tools can result in more development time than if you had used traditional tools such as Flash and HTML. This session addresses ways to add powerful features to traditional course templates.

This session will show participants numerous “behind-the-scenes” features that make e-Learning course templates easier to reuse, test, and deploy to learning management systems (LMSs). You will learn techniques to improve audio performance and enable multiple programmers to work together more efficiently.  You will also learn about the benefits and features of Flash and HTML compared to rapid tools such as Articulate, Lectora, and Captivate.

In this session, you will learn:

  • The benefits of separate files for separate pages
  • The importance of naming schemes and how naming schemes carry over into quality assurance and maintenance
  • The advantages gained by having logging and debugging available at course run-time
  • How to troubleshoot SCORM connectivity issues from inside your course
  • About the pros and cons of traditional authoring tools versus rapid tools
  • About the reusability benefits of separating functionality from graphic-interface elements
  • Ways to load media as they play to improve performance
  • How various authoring tools stack up in the transition from computers to mobile devices