115 BYOD: Getting Started with Augmented Reality
10:45 AM - 11:45 AM Wednesday, October 23
AR & VR
Montego C
Augmented reality (AR) is an amazing new technology for us as consumers and as learning developers. Our ability to access AR from our mobile devices makes the barrier of entry low, however as developers, it can be overwhelming to know where to start. Understanding when to use AR, how to design quality AR experiences, and generating organizational buy-in are difficult hurdles to adoption. Getting started with this technology is easier than ever before; the challenge is doing it in a way that makes it a valuable and sustainable part of your learning and development world.
This session will examine how to begin including AR into your training and development process. We will discuss strategies to adoption and incorporation into your existing development workflow. You will be hands-on with user-friendly software and resources. You will create an AR experience to take and discuss as a group. This session is designed for all experience levels; providing everyone the opportunity to learn about, design, and develop augmented reality.
In this session, you will learn:
- The difference between augmented, mixed, and virtual reality
- AR adoption strategies for small, medium, and large organizations
- Where using AR makes sense in your learning and development process
- What software and resources are available for creating AR experiences
- How to plan, design, and build immersive AR experiences
- What you need to know about the future of the technology, and where to go from here
Audience:
Designers, developers, managers
Technology discussed:
Augmented reality, Zappar Studio, 3D modeling, Apple, Android, mobile devices, 360 imagery/videos, Unity 3D, Amazon Sumerian, HP Reveal
Participant technology requirements:
Laptop, mobile device
Destery Hildenbrand
XR Solution Architect
Intellezy
Destery Hildenbrand is an XR solution architect with Intellezy. Destery has over 17 years of experience in training and development and seven years focusing on immersive technologies. Destery has spent time in corporate environments and higher education. Destery's primary focus is helping organizations plan, design, and develop engaging learning experiences through Immersive technology.