Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

1011 Deconstructing Games: Candy Crush

10:00 AM - 11:00 AM Thursday, June 22

Design

Marina 4

Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.

Session Description:
Candy Crush is the popular mobile puzzle-based game with incremental progress against a game board path. 

In this session, you’ll explore how we can development skills through problem-based learning and with incremental progress towards a goal. All enhanced through social support/outreach.

Audience:
Novice and intermediate designers, project managers, managers, and directors.

Koreen Pagano

Head of Product

Degreed

Koreen Pagano is passionate about learning, technology, and changing the world. Koreen founded Tandem Learning, where she pioneered immersive learning in organizations by leveraging virtual worlds, games, and simulations. She has led Enterprise Product at lynda.com and LinkedIn and led corporate product strategy at D2L. An internationally recognized writer and speaker, Koreen is currently Head of Product for Degreed, helping organizations successfully navigate upskilling and reskilling the modern workforce. She has taught graduate courses at Harrisburg University and is on the advisory board for emerging tech companies in the VR and education markets. Koreen authored the book Immersive Learning.

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