Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

203 CANCELLED: Getting Started with 360-Degree Video

1:00 PM - 2:00 PM Tuesday, June 20


Marina 6

Traditional video is an important and engaging component of training programs and curriculum development. However, traditional video only allows learners to see the linear path of video projects. What if you could give learners the ability to fully immerse themselves into the videos they’re watching? With 360-degree video, you do just that.

In this session, you will explore the use of 360-degree video in training to immerse learners into the content. You will learn what it takes to capture and edit 360-degree video, and how you can view and share your 360-degree video content. You will also examine and discuss examples of 360-degree video that are being used for training and development today.

In this session, you will learn:

  • About the technology and knowledge necessary to get started with 360-degree video
  • How 360-degree video is being using in existing training development
  • How to create a 360-degree video recording
  • About common pitfalls associated with developing 360-degree content

Novice to advanced designers, developers, and project managers.

Technology discussed in this session:
360-degree video recording; Adobe After Effects and Adobe Premiere; Kolor auto stitching software; immersive video; Git2 Pro Action Camera; and 3-D printing.

Destery Hildenbrand

XR Solution Architect


Destery Hildenbrand is an XR solution architect with Intellezy. Destery has over 17 years of experience in training and development and seven years focusing on immersive technologies. Destery has spent time in corporate environments and higher education. Destery's primary focus is helping organizations plan, design, and develop engaging learning experiences through Immersive technology.

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