Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

403 Focus Beyond Learning: The Performance Ecosystem Context

4:00 PM - 5:00 PM Tuesday, June 20

Management and Strategy

Nautilus 2

Mobile, games, and video are all meaningful endeavors offering unique value propositions, but how do they fit together? Each can be linked, but has unique properties as well. How do you make sense of the opportunities?

In this session, you’ll explore the properties of each of the elements from a cognitive perspective, which includes social, engagement, and more, and place them in the context of organizational needs. You’ll look at the full suite of ways in which organizations learn and work, and characterize how these activities can be facilitated. Then you’ll look at the role mobile, games, and video play in these activities. With this contextual framework, you’ll be better equipped to address these elements strategically, not just tactically.

In this session, you will learn:

  • About the full suite of performance ecosystem opportunities
  • How technology can facilitate a broad range of opportunities
  • Where mobile, games, and video fit in the larger picture
  • How to develop a strategy around technology for organizational success

Audience:
Intermediate to advanced managers and directors.

Technology discussed in this session:
Mobile, games, video, portals, authoring tools, learning management systems, social media platforms, content systems, and xAPI.

Clark Quinn

Chief Learning Strategist

Upside Learning

Clark Quinn, PhD is the executive director of Quinnovation, co-director of the Learning Development Accelerator, and chief learning strategist for Upside Learning. With more than four decades of experience at the cutting edge of learning, Dr. Quinn is an internationally known speaker, consultant, and author of seven books. He combines a deep knowledge of cognitive science and broad experience with technology into strategic design solutions that achieve innovative yet practical outcomes for corporations, higher-education, not-for-profit, and government organizations.

<  Back to session list Top ^