1011 Deconstructing Games: Candy Crush
10:00 AM - 11:00 AM Thursday, June 22
Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.
Candy Crush is the popular mobile puzzle-based game with incremental progress against a game board path.
In this session, you’ll explore how we can development skills through problem-based learning and with incremental progress towards a goal. All enhanced through social support/outreach.
Novice and intermediate designers, project managers, managers, and directors.
Founder & CEO
Koreen Pagano, founder and CEO of Isanno, Inc., is a globally recognized product leader with deep expertise in learning technologies, skills strategy, AI, analytics, and immersive technologies. Koreen has held product leadership roles building go-to-market strategies and technology and content products for learning, skills, and talent markets at Lynda.com, LinkedIn, D2L, Degreed, and Wiley. Koreen previously founded Tandem Learning in 2008, where she pioneered immersive learning through virtual worlds, games, and simulations. She has taught graduate courses at Harrisburg University and provided advisory and consulting services to emerging tech companies in the VR and education markets. Koreen is a seasoned international speaker and author of the book Immersive Learning.