Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

1004 Designing Virtual Training for Mobile Devices

10:00 AM - 11:00 AM Thursday, June 22


Marina 2

Increasingly more participants in live online virtual training classes are joining by mobile device—which means they connect via the platform app instead of using the full desktop program. While this gives people substantially more flexibility in where and when they can access virtual training, it has a big drawback as well. Most virtual training designs assume that all tools and features will be available for learning activities, but most virtual classroom apps only have limited features. Given this challenge, it can be tricky to know how best to design virtual training content that’s engaging but that every member of your audience can fully experience.

In this interactive session, you’ll learn how to design engaging virtual training programs when some (or even all) of your participants connect to the session from a mobile device. You’ll start out by learning why virtual training platform functionality isn’t the same on mobile devices and explore the common key differences between the app and desktop experiences. You’ll then take a closer look at three common limitations that mobile learners face. Finally, you’ll dive deep on how to work around these challenges, with techniques ranging from how to prepare learners in advance to how specifically to design virtual content so it’s just as effective for mobile audiences as for desktop audiences.

In this session, you will learn:

  • About the common key differences between virtual classroom desktop programs and their corresponding mobile apps
  • About the specific limitations that people face when connecting to virtual training via mobile device
  • How to prepare your audience in advance when they plan to connect via mobile device
  • Techniques to design engaging virtual training when participants are connected via mobile device

Novice and intermediate designers and developers.

Technology discussed in this session:
Adobe Connect will be the main presentation platform; however, the session will touch on other virtual classroom platforms, such as WebEx Training Center and GoTo Training.

Cindy Huggett

Principal Consultant

Cindy Huggett Consulting

As a leading industry expert and 20+ year pioneer of virtual training, Cindy Huggett, CPTD, has vast experience delivering engaging learning solutions via the virtual and hybrid classroom. She's the author of six acclaimed books on the subject, including The Facilitator's Guide to Immersive, Blended and Hybrid Learning. She is a past member of the ATD global board of directors and was one of the first to earn the Certified Professional in Learning and Performance (CPLP now CPTD) credential. She holds a master's degree from the University of Pittsburgh and was a Triangle Business Journal 30- Under-30 Award Winner.

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