IE102 Mobile: The Key Enabler of Modern Blended Learning
2:00 PM - 2:45 PM ET / 11:00 AM - 11:45 AM PT Tuesday, June 20
Expo Hall: Interactive Experiences Stage
Mobile devices are ubiquitous and now an essential tool in everyone’s pocket or purse. But are these devices truly helpful, or are they more of a hindrance to how people connect, communicate, and collaborate with peers, teams, and organizations?
In this session, you will learn about several proven approaches to introducing and managing mobile devices as a significant part of today’s modern blended learning environment. You’ll explore how best to use PDFs and EPUBs as support for learning on the go; the best approaches to surveying and using interactive whiteboards to promote greater collaborative learning; and how you can use both video and game mechanics to help spur increased mobile usage.
In this session, you will learn:
- How to leverage mobile for pre-work before a scheduled ILT class
- How to use digital documents (PDFs, EPUBs) to replace traditional support materials
- How to increase content consumption before, during, and after a blended curriculum
- How to incorporate video and game mechanics to drive mobile usage
- How launching surveys, polls, and interactive whiteboards can increase collaboration
Audience:
Novice to advanced designers and developers.
Technology
discussed in this session:
PDFs, EPUBs, survey tools, and virtual whiteboards.

Robert Gadd
President
OnPoint Digital
Robert Gadd is president of OnPoint Digital and responsible for the company’s vision and strategy. OnPoint’s online and mobile-enabled offerings support more than one million workers and include innovative methods for content authoring, conversion, and delivery extended with social interactions, gamification, and enterprise-grade security for workers on their device or platform of choice. Prior to OnPoint, Robert spent 10 years as CTO of Datatec Systems and president/CTO of spin-off eDeploy.com. He is a frequent speaker on learning solutions—including mobile, informal learning, xAPI, and gamification—at national and international T&D conferences.