Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

FocusOn Learning Sessions

You’ll be able to learn from industry leaders and peers sharing case studies, examples, and best practices that will help you harness the opportunities presented by mobile, game, and video technologies. You’ll find sessions targeting management & strategy, design, and development.

Find sessions on topics like these:

Specialized Focuses

In addition to the great tracks at FocusOn Learning Conference & Expo, there are a number of specialized sessions curated to help you put your skills into practice immediately.

Bring Your Own Laptop® sessions ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

Advanced sessions take you further into the areas of your interest. Explore a level up and deepen your knowledge in the latest L&D technology and approaches.

Deconstructing Games sessions allow attendees to play or observe a game, then discuss how the mechanics can be applied in a learning context.

If you’re new to using mobile, games, or video for learning, our Foundations programs offer you a set of carefully selected sessions that progress through the key topics you need to understand before launching your own efforts in these areas.

Sessions in Block 8

4:00 PM Wed, June 21

Track: Design

Focus: Video

You would like to design and develop animated videos, but you’re not sure how to get started or apply the tools you have to create new content. You may have a subscription to Adobe Creative Cloud but may not be sure how to get started with Adobe After Effects.

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4:00 PM Wed, June 21

Track: Development

Focus: Mobile

Building learning for mobile devices is not the same as building an eLearning module. At its most basic level, it requires tools and features with specific options that support mobile development. But it also requires you to take a different approach to how you should design your content. Great mobile content takes into account the needs of your mobile learners as well as the unique features that mobile learning can provide to them.

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Mobile

Years of momentum have resulted in numerous use cases for teams seeking to leverage xAPI to better track, measure, and manage their mobile learning efforts. It’s clear that xAPI can improve the ways you create and deliver mobile content, track interactions, and measure performance. Armed with knowledge and the proverbial “Swiss Army knife” of xAPI functions, you can begin to “slice, saw, tweeze, and pick” your way through mobile training challenges.

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Mobile,  Video

Professional development generally means taking time away from your work to go and learn a concept, then return to your team, who may have a “What are you going to make us do now?” attitude. Take a moment to think “what if.” What if professional development were delivered where and when it was important to you? What if you did not have to leave your team to participate in behavior-based professional development? What if your professional development created greater cohesion within your team? What if your professional development were focused directly on issues and content that were meaningful to you and your team?

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4:00 PM Wed, June 21

Track: Design

Focus: Video

Everyone has seen truly terrible training videos at some point—everything from awkward educational films that put you to sleep in school to unintentionally hilarious training videos that have you laughing more than learning. It’s abundantly clear that just because content has been put into video form doesn’t mean it’s something people want to watch. But while these training video failures may not be fantastic at what they were designed to do, there’s a surprising amount that we can learn from their mistakes.

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4:00 PM Wed, June 21

Track: Design

Focus: Video

Today, anyone with a smartphone has video capabilities—just look at the number and variety of videos posted on YouTube, Facebook, or Twitter. In addition to phones, you now have drone capabilities and cameras that you can attach to yourself and your pets or embed in your doorbell. The possibilities are seemingly endless. So how do you take advantage of these options for training?

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4:00 PM Wed, June 21

Track: Development

Focus: Video

The da Vinci Surgical System was an important medical innovation, but not necessarily one that was quick for hospital staff to learn to use. With such a complex product, hospital OR staff needed not only training on how to transport the system, set it up, and use it during surgery, but also follow-up support to help them master interacting with it in the hospital operating room. This support needed to be quick, so staff could quickly access the information necessary to work effectively with the system, and it needed to be available at any time and on any device. The solution was to blend video and performance support, creating a video portal staff could access at their exact time of need.

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4:00 PM Wed, June 21

Track: Design

Focus: Games

Many people in the eLearning realm are attempting to use gamification and serious games to spark employee engagement and drive learning retention. And while the intent is to make the best serious games that will enhance the learning objectives and help people retain content, unfortunately, they don’t always go as planned. Common issues with these unsuccessful serious games and gamified learning experiences include little to no planning, tough-to-pinpoint metrics, little to no implementation strategy, and insufficient or nonexistent post-deployment support. So what can you do to ensure your game-based project actually works?

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Games

Gamification is not just a trend. It works—when done well. Unfortunately, many organizations get caught up in the “let’s gamify everything” hype and fail to properly align game mechanics to meaningful objectives. L&D professionals continue to face stakeholder and employee objections when attempting to introduce game-based concepts. They also run into conflicting priorities when multiple game ideas are implemented without a holistic vision for employee engagement.

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4:00 PM Wed, June 21

Track: Design

Focus: Games

Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Games

As technology continues to evolve, it creates new opportunities to let people play, explore, and learn from games that include video, animation, and biometric data, and from one another. How can these new technologies support immersive learning and enable you to re-create “real” experiences in learning games?

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Mobile

Suggesting a mobile learning program can still raise some eyebrows in even the most progressive organizations. Concerns about security, cost, device type, and use are just a few of the barriers that can stall your efforts.

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4:00 PM Wed, June 21

Track: Management and Strategy

Focus: Games,  Mobile

Virtual reality has exploded over the last year, extending to conversations in the mobile, gaming, and video landscape. There’s a rapidly rising interest in how to use this new technology for learning and performance. With “VR” now one of the hottest buzzwords, how much is hype and how much is substance?

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