Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

FocusOn Learning Sessions

You’ll be able to learn from industry leaders and peers sharing case studies, examples, and best practices that will help you harness the opportunities presented by mobile, game, and video technologies. You’ll find sessions targeting management & strategy, design, and development.

Find sessions on topics like these:

Specialized Focuses

In addition to the great tracks at FocusOn Learning Conference & Expo, there are a number of specialized sessions curated to help you put your skills into practice immediately.

Bring Your Own Laptop® sessions ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

Advanced sessions take you further into the areas of your interest. Explore a level up and deepen your knowledge in the latest L&D technology and approaches.

Deconstructing Games sessions allow attendees to play or observe a game, then discuss how the mechanics can be applied in a learning context.

If you’re new to using mobile, games, or video for learning, our Foundations programs offer you a set of carefully selected sessions that progress through the key topics you need to understand before launching your own efforts in these areas.

Sessions in Block 6

1:00 PM Wed, June 21

Track: Development

Focus: Mobile,  Video

Interactive videos increasingly are seen as one of the most effective ways to demonstrate a desired behavior while maximizing learner retention. However, the high cost of external video production combined with expensive interactive video authoring tools often means that this solution is out of reach for many organizations—but it doesn’t have to be.

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1:00 PM Wed, June 21

Track: Development

Focus: Video

Microlearning is a way of teaching and delivering content to learners in small, very specific bursts. Microlearning videos can teach people how to use different systems within an organization effectively and efficiently—including systems for travel, finances, document management, procurement, and more.

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1:00 PM Wed, June 21

Track: Design

Focus: Video

HBO has an app. So do other major TV channels like Comedy Central and ESPN. With major media brands like these distributing content via television-based apps, and an increasing number of people cutting the cable cord, television-based app development is a rapidly growing segment of media. Learning media and content isn’t far behind; in fact, it’s already happening. However, most developers have little understanding of the television app ecosystem and how L&D can benefit.

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1:00 PM Wed, June 21

Track: Development

Focus: Video

Many professionals developing eLearning content focus on SCORM or static content. Video is often thought of as an expensive and difficult modality, and is outsourced to agencies and external production houses. It’s so helpful for teaching others to use software, yet there is a fear of getting started with video and committing valuable time and resources to its creation. Constant changes in software interfaces add to these concerns.

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1:00 PM Wed, June 21

Track: Development

Focus: Video

Have you seen videos where a green screen or blue screen wasn’t used properly? There’s a thin green line around the edge of the actor or a green hue on their clothes, which makes the video less authentic and usable. Filming someone on a green screen can be a challenging aspect of video production.

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1:00 PM Wed, June 21

Track: Design

Focus: Games

New for FocusOn this year! This is a popular session being offered twice. It's also available as session 409.

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1:00 PM Wed, June 21

Track: Management and Strategy

Focus: Games

You got the message about the value of games in helping people learn—and you buy in! Perhaps you’ve even built some games or selected a gamified learning platform. Having a good game or a well-designed gamified initiative is only half of the equation you need for success. The other half is a comprehensive, well-thought-out implementation strategy. Without it, your likelihood of deriving business value or learning results is low.

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1:00 PM Wed, June 21

Track: Development

Focus: Games

Everyone plays games, so why not use that interest to help them improve their performance? This session will address how instructional designers and learning professionals can develop a gamification culture in their organization. By describing and experiencing the difference between gamification and gaming, you will learn how to incorporate gaming techniques into traditional eLearning designs.

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1:00 PM Wed, June 21

Track: Design

Focus: Video

Visual directions provide the framework upon which producers, editors, and animators base their content production, and many IDs introduced to today’s expanding eLearning departments lack familiarity with and experience in writing targeted visual directions for video scripts. This can result in increased costs in the form of ongoing revisions and can undermine the quality of the final product.

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1:00 PM Wed, June 21

Track: Design

Focus: Games

Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.

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