Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

FocusOn Learning Sessions

You’ll be able to learn from industry leaders and peers sharing case studies, examples, and best practices that will help you harness the opportunities presented by mobile, game, and video technologies. You’ll find sessions targeting management & strategy, design, and development.

Find sessions on topics like these:

Specialized Focuses

In addition to the great tracks at FocusOn Learning Conference & Expo, there are a number of specialized sessions curated to help you put your skills into practice immediately.

Bring Your Own Laptop® sessions ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

Advanced sessions take you further into the areas of your interest. Explore a level up and deepen your knowledge in the latest L&D technology and approaches.

Deconstructing Games sessions allow attendees to play or observe a game, then discuss how the mechanics can be applied in a learning context.

If you’re new to using mobile, games, or video for learning, our Foundations programs offer you a set of carefully selected sessions that progress through the key topics you need to understand before launching your own efforts in these areas.

Sessions in Block 4

4:00 PM Tue, June 20

Track: Development

Focus: Mobile,  Video

You have a phone and tablet, and you use them for four or five tools and applications, but there is so much more you can do with them. Mobile devices present fantastic opportunities to create and modify photos, videos, and graphics. You are only limited by your own imagination.

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4:00 PM Tue, June 20

Track: Development

Focus: Games

You want to make sure your learners are engaged, and you have an idea for a learning game that will help you achieve that goal. You know that it needs to be focused on the content and the learner’s needs and not something you’re going to throw in just for fun. You’re excited to build this, and you think you will be able to repurpose it for other lessons, learners, and content. Suddenly, you hit a wall because you haven’t acquired the higher-order skills in Captivate yet. What, exactly, do you need to know?

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4:00 PM Tue, June 20

Track: Management and Strategy

Focus: Games,  Mobile,  Video

Mobile, games, and video are all meaningful endeavors offering unique value propositions, but how do they fit together? Each can be linked, but has unique properties as well. How do you make sense of the opportunities?

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4:00 PM Tue, June 20

Track: Design

Focus: Mobile

A team working with major electronics in public areas—installing slot machines in casinos—needed to follow several safety processes. After a year or longer of monthly safety emails and talks at all-hands meetings, the company took its safety program for field service technicians to SMS bimonthly delivery. What happened next?

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4:00 PM Tue, June 20

Track: Development

Focus: Mobile

Not responding well to responsive course design? Frustrated with the nuances of responsive course development with rapid authoring tools? Tired of trying to get your courses to look great on desktop, mobile, and tablet devices? Need a way to deliver information awareness training that doesn’t require LMS tracking? As responsive course design becomes more prevalent, you must continue to come up with innovative ways to deliver memorable learning experiences.

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4:00 PM Tue, June 20

Track: Design

Focus: Games

Gamification is about using game elements to drive motivation and engagement. Although gamification is most effective when used to drive intrinsic motivation, it is frequently abused as an extrinsic reward system, which hinders learning. Studies have shown that learners seek more rewards in demotivating environments and that players lose interest in an activity after receiving extrinsic rewards. How do you combat bad game design and find the right balance to maintain motivation?

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4:00 PM Tue, June 20

Track: Design

Focus: Games,  Mobile,  Video

A government office was going through a major reorganization; there was confusion and concern about the future organization. Each division had been working with minimal contact with other divisions, which resulted in a culture of lack of trust and personal connection with other employees. The problem was intensified because employees worked in various geographic locations and time zones. Learning leaders needed to help the employees understand the new organization and purpose.

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4:00 PM Tue, June 20

Track: Design

Focus: Games

Consultants face challenging career transitions while working in fast-paced environments with high performance standards. Learning that supports such transitions requires simulation of the complex mix of skills and trade-offs that consultants face on the ground, yet traditional digital simulations often fail to incorporate that complexity.

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4:00 PM Tue, June 20

Track: Design

Focus: Games

New for FocusOn this year! This is a popular session being offered twice. It's also available as session 606.

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4:00 PM Tue, June 20

Track: Design

Focus: Games

Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.

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