Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

FocusOn Learning Sessions

You’ll be able to learn from industry leaders and peers sharing case studies, examples, and best practices that will help you harness the opportunities presented by mobile, game, and video technologies. You’ll find sessions targeting management & strategy, design, and development.

Find sessions on topics like these:

Specialized Focuses

In addition to the great tracks at FocusOn Learning Conference & Expo, there are a number of specialized sessions curated to help you put your skills into practice immediately.

Bring Your Own Laptop® sessions ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.

Advanced sessions take you further into the areas of your interest. Explore a level up and deepen your knowledge in the latest L&D technology and approaches.

Deconstructing Games sessions allow attendees to play or observe a game, then discuss how the mechanics can be applied in a learning context.

If you’re new to using mobile, games, or video for learning, our Foundations programs offer you a set of carefully selected sessions that progress through the key topics you need to understand before launching your own efforts in these areas.

Sessions in Block 1

10:45 AM Tue, June 20

Track: Development

Focus: Mobile

Your goal is to provide learners with a terrific learning experience. Increasingly, those learning experiences are occurring on multiple devices—smartphones, tablets, laptops, you name it! How can you deliver that terrific multi-device experience when you don’t know how to code and you don’t have time to spend endlessly tweaking and adjusting your courses to suit every screen size for every device?

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10:45 AM Tue, June 20

Track: Development

Focus: Mobile

Anyone who has been in the eLearning business over the past 10 years and who works with mobile technology has run into this major issue: Flash. Many legacy programs were either authored using Adobe Flash or an authoring tool with SWF output, and many of today’s mobile devices are unable to support them.

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10:45 AM Tue, June 20

Track: Design

Focus: Mobile

Designing eLearning can be challenging enough, but designing eLearning for mobile platforms presents its own set of obstacles. In order to move your projects into the ever-growing mobile world, you need to know how responsive design differs from traditional eLearning design.

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10:45 AM Tue, June 20

Track: Management and Strategy

Focus: Mobile

Your company may have implemented a mobile BYOD solution, but that doesn’t mean you can automatically use those devices for mobile learning. In order to implement mobile learning on a large scale, you’re going to need to partner with your IT department.

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10:45 AM Tue, June 20

Track: Development

Focus: Mobile

Do you need a simple mobile-first or responsive performance support solution? Today’s mobile workers often don’t need training; what they need is quick access to a knowledge base to find an answer. But the organizations putting these resources in place need something more than page views to measure their effectiveness.

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10:45 AM Tue, June 20

Track: Development

Focus: Video

Today’s L&D professionals are tasked to create more video without breaking the budget. There’s also increasing pressure to ensure that these videos are effective at supporting learning and performance goals. What are some of the metrics used to track instructional video, and how do you make sense of those numbers?

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10:45 AM Tue, June 20

Track: Management and Strategy

Focus: Video

Producing videos can be a complex endeavor for learning professionals attempting to bring their courses to life. By incorporating appropriate project management principles, instructional designers can create a smooth process for video production and avoid having to reshoot critical footage they need for a course.

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10:45 AM Tue, June 20

Track: Design

Focus: Video

Video has traditionally been difficult, time-consuming, and expensive, but it doesn’t need to be. Today, eLearning professionals can produce live-action and animated videos easily, quickly, and on a budget. But which do you choose, live-action or animated? It can be challenging to determine which option will best tell your story and engage your learners while also making the most sense given your budget and time constraints.

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10:45 AM Tue, June 20

Track: Development

Focus: Video

Training comes most commonly in the form of a webinar or in-person presentation with a slide deck. You get a lot of information, presentation of complex topics, and a two-way communication street where questions from the audience can be addressed as they come up. These are all good things. But sometimes you don’t want to know how to build a watch—you just need to know what time it is.

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10:45 AM Tue, June 20

Track: Design

Focus: Games

Deconstructing Games is a new series of hands-on sessions where you’ll have the opportunity to play a game and then discuss how the mechanics in play can be applied in your own learning context.

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10:45 AM Tue, June 20

Track: Design

Focus: Games

Smartphones are everywhere, and one of the most common uses for these phones is to play games. Their smaller screens require more skill to create a strong learning experience, game experience, and user experience.

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10:45 AM Tue, June 20

Track: Management and Strategy

Focus: Games

It’s not unusual to find gamification elements in software applications across nearly every industry, but only a fraction of these platforms prove to have significant impact on performance. While individual gamification elements may increase engagement and enhance performance, they often are not designed with the user in mind, and there are not enough analytics integrated into the process to assess effectiveness.

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10:45 AM Tue, June 20

Track: Development

Focus: Video

The use of online video to support performance is a hot topic these days. But when is it a viable solution? How can it improve performance? And, most importantly, how can you build a solution that uses it effectively?

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10:45 AM Tue, June 20

Track: Design

Focus: Video

Technology has made it possible to offer scalable, experiential, and collaborative learning across the globe, while instructional videos can serve as a key delivery mechanism for content from instructor to students. Nevertheless, instructional videos often are too long, too dense, and offer little room for learners to interact with the content.

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