GS02 The Future of Immersive Storytelling
8:30 AM - 10:00 AM Wednesday, June 26
Imperial Ballroom
The emergence of virtual reality, augmented reality, and other immersive technologies opens exciting new possibilities for the types of experiences we can create, and the types of stories we can tell. But to truly harness the storytelling potential of these new platforms, we need to overcome an important challenge: Discovering what we know about storytelling that transfers to AR and VR, and what we must relearn.
Graham Roberts know this challenge well. In his role as director of immersive platforms storytelling at The New York Times, Graham faces the unique challenge of taking the core competencies that The New York Times has for written and video-based journalism, and extending and expanding that storytelling ability via immersive technologies. Using examples of The Times’ pioneering work in immersive journalism, Graham will share how he and his team expanded how The Times could share stories with the world, all while maintaining and increasing the reputation The New York Times has as one of the most respected news sources in the world.
Graham Roberts
Director of Immersive Platforms Storytelling
The New York Times
Graham Roberts is a journalist at The New York Times, focusing on innovation in visual communication. As director of immersive platforms storytelling, he leads a team that explores new approaches in video, motion graphics, and virtual/augmented reality. Recently Graham led an initiative that brought together teams from product, design, and the newsroom to introduce augmented reality to the core New York Times apps.