107 5 Powerful Ways to Use Games in eLearning
10:45 AM - 11:45 AM Tuesday, March 27
Games and Gamification
Games can be a powerful tool for improving business performance. With advances in technology and expertise, new opportunities are opening up to use games to meet all kinds of workplace challenges. From increasing sales to upskilling managers to preventing compliance breaches, eLearning games are versatile and full of potential. But how do you match an eLearning game to a business problem? And can you balance playability with practicality in a corporate setting?
In this session, you’ll look at the science behind games: how they aid information transfer, support better decision-making, and encourage behavior change. You’ll study practical examples of eLearning games and explore new ways to use them in the workplace. You’ll also examine the creation of games, including the use of media, and how you can design games to align with a corporate culture and brand.
In this session, you will learn:
- About the learning rationale for games in eLearning and the science behind it
- Which types of business problems or challenges games can support
- About types of games, and when and how to use them
- From case studies and examples of games, including in eLearning, VR, and video
- About game tools, technologies, and expert tips
Novice to intermediate designers, developers, and managers.
Technology discussed in this session:
Games, VR, and video.
Louise Pasterfield is the managing director of Sponge UK with more than 20 years’ experience in learning and design. Her focus is on making learning absorbing so people can immediately apply what they have learned to the workplace. She works with forward-thinking organizations to use advanced technologies to deliver better performance. Louise regularly speaks at leading exhibitions and conferences on eLearning developments, technology, and learning solutions, sharing her knowledge and real-life experience with clients around the world.
eLearning Developer and Games Evangelist
Jason Butler is an eLearning developer and games evangelist for Sponge UK, and previously a creator of indie games. User experience is central to his vision of what digital learning can and should be. Jason works with global businesses to develop eLearning solutions that deliver tangible business results while delighting learners. The first-ever recipient of the Learning Developer of the Year at the Learning Technologies Awards, Jason regularly speaks on eLearning games at key learning conferences in the UK.