SDD205 Creating Virtual Reality Training Using Interactive 360-Degree Videos and Images
2:00 PM - 2:45 PM Wednesday, March 28
Expo Hall: Design & Development Stage
You may have heard that virtual reality (VR) training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What you need to know is how to create and deploy VR training quickly and cost-effectively, with the systems you have today.
This session will cover the creation, editing, publishing, and tracking of VR training using 360-degree video. It will highlight the potential learning applications for VR, and the ways you can integrate VR into your current learning environment.
In this session, you will learn:
- About the differences between VR, AR, and MR
- About CenarioVR, a new tool for creating VR training
- How to link multiple 360-degree videos together to create a story
- How to add interaction and instruction to your VR project
Novice to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
CenarioVR, Trivantis’s new VR development tool.
As chief technology officer for ELB Learning, John Blackmon is responsible for all aspects of development and strategy for the company's eLearning products. Prior to joining ELB Learning, John was co-founder and CEO of Trivantis, where he created the flagship products Lectora and CenarioVR. John regularly speaks at eLearning industry events on topics ranging from xAPI to VR and was awarded a patent while working at IBM for his work on running Windows applications under the OS/2 operating system.