Jam Sessions (No Air Guitars Allowed)
100+ Sessions with Peers and Experts to Get You Playing Like a Pro
Sharpen your mobile learning and performance chops at mLearnCon by jamming with industry experts and peers who can help you take your skills to the next level. Whether you are defining your mobile learning strategy, designing for mobile delivery, or developing mLearning and performance support solutions, you’ll find real-world strategies, case studies, ideas, information, and best practices to get you playing like a pro.
Look for Bring Your Own Laptop® Sessions! B.Y.O.L.® (Bring Your Own Laptop®) workshops ensure that you receive in-depth, hands-on training and enable you to follow along with the instructor step-by-step.
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Sessions in Block 9
A killer app has been defined as any computer program that is so necessary or desirable that it proves the core value of some larger technology, such as computer hardware, a gaming console, software, or a programming language. Where is the killer app for massive open online courses (MOOCs)? Even though higher education is available for more learners now than ever before and at little or no cost, MOOCs and other innovative online formats for higher education are struggling with completion rates. Online engagement will continue to struggle unless purpose is addressed.
Read MoreMobile devices and applications have finally worked their way into the learning landscape, enabling organizations of all sizes to leverage modern wireless wonders to deliver training, performance support, and business communications to their on-the-go workers. Great devices and rapid technology adoption don’t always outweigh the myriad challenges that hold back mLearning projects, from scaling from smaller pilots to larger implementations. Next-generation ecosystems require next-generation tools, approaches, and teams to ensure adoption, continued utilization, and success.
Read MoreDeveloping mobile learning solutions can become complicated if you’re not careful. One wrong turn can leave you mired in extra work you didn’t anticipate. Sometimes this happens due to design decisions. In other cases, the problem stems from choosing the wrong tool, failing to set up templates properly, or any number of other issues.
Read MoreWhile widely used for performance support and learning outside the classroom, and increasingly within K-12 classroom-based environments, mobile devices have not been widely exploited for use in adult classrooms. Even though use cases are not always obvious, the affordances of mobile devices offer great opportunity for supplementing classroom-based learning.
Read More905 Improving Performance Through Personalized Learning on Mobile Devices
Concurrent Session
A mobile device affords the ability for a personal experience, such as the apps one chooses, the way the device is organized, preferred media types, the means of communication, and more. People are used to customizing their devices to make their lives easier and to be more efficient. When it comes to training and improving performance, however, people are asking for the same customizability to personalize their learning experience to get exactly what they want/need, when they need it.
Read MoreRaytheon Professional Services had as a client a global company that has a distributed workforce diagnosing and repairing technical equipment at their customers’ stores. The client wanted to provide a mobile solution to its workforce to allow them to improve upon their key business metrics.
Read MoreRent-A-Center has always prided itself on being a pioneer in the rent-to-own industry. In an effort maintain its competitive advantage and significantly increase its customer base, Rent-A-Center decided to occupy the smartphone space. This initiative would require an innovative and revolutionary training strategy to introduce this product line.
Read More910 Matching Tech to Task: Solutions for mLearning and Beyond
Concurrent Session
Instructional designers are constantly in the process of considering which tools to use in order to best meet the training and development needs of their clients, customers, or learners. Without carefully reviewing the affordances of technologies, instructional design professionals could negatively impact the effectiveness of their educational intervention, lose time, or create a poor design.
Read MoreThere’s a growing interest in creating interactive digital books for learning. The challenge is that there are several publication formats and many different vendor applications to use to build an interactive book. Knowing which format and/or tool to use, when to use it, and what’s involved in creating your content in the format provided by the vendor can seem overwhelming.
Read More912 B.Y.O.L.: Using Adobe Edge Animate with Dreamweaver to Create Responsive eLearning
Concurrent Session
You’ve made a great eLearning course designed to be delivered over your intranet or the Internet. Part of it uses Flash, and your learners use a lot of devices that won’t display Flash. You need to rebuild the Flash parts using HTML5-compliant animations. How do you build a responsive site that all devices, from desktop and laptop computers to tablets and smartphones, can use?
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