Sharing What Works

March 22 – 24, 2017 Orlando, FL

Register Now Includes:

LS803 LearniGo with the Flow: An Exercise in Motivation with Gamification Design

4:00 PM - 5:00 PM Thursday, March 23

Games and Gamification

Palm 4

Keeping employees engaged isn’t easy, especially in today’s easily distracted and multitasking workforce. And that’s where a solid gamification strategy comes in. Rather than approaching gamification by applying cookie-cutter, meaningless game mechanics to a program, you need to use a proven process to create cohesive, challenging, and collaborative gamification experiences.

In this session, you’ll look at how gamification design concepts, when applied properly to your learning programs, can inspire your employees to take action in ways that matter to your business. If you want to see sustained engagement, you need to realize that you have different motivations for playing than most of the people you encounter. To address that, this session will help you identify your own motivation profile so you can anticipate what elements will be missing from your design, where disengagement is likely to happen, and where the strategy is likely to fall apart. You’ll then look at a strategic approach to using gamification in a way that’s right for your content and your audience.

In this session, you will learn:

  • How to identify your own motivation profile so you can anticipate what elements will be missing from your design
  • How to increase learning and engagement through key concepts found in game design and behavioral psychology
  • How to add the right game mechanics to training
  • How thoughtful gamification can promote engagement, meaning, mastery, and autonomy in your workforce

Novice to intermediate designers, managers, directors, senior leaders (VP, CLO, executive, etc.), and other facilitators.

Monica Cornetti

Founder and CEO

Sententia Gamification

Monica Cornetti, the founder and CEO of Sententia Gamification, works with individuals and organizations who want to learn how to think differently to achieve uncommon results. A gamification speaker and designer, she was rated No. 1 among the Gamification Gurus Power 100 by Rise in 2015 and 2016, and in 2016 was also recognized as a top-three finalist for the Gamification Guru of the Year Award by the World Gamification Congress. Monica is the author of the book Totally Awesome Training Activity Guide: Put Gamification to Work for You.

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