ELR106 How to Build a Real Game in Storyline 3
3:15 PM - 4:00 PM Wednesday, October 25
Expo Hall: eLearning Revolution Stage
Have you ever wanted to build a fully fledged game in Articulate Storyline? Gaming is all the rage in eLearning, but without a sizable budget or external vendors, options are limited. Game elements in authoring tools are usually reduced to themed quizzes, with little actual gaming involved.
However, it is possible to get some pretty deep gameplay from off-the-shelf tools. In this session, you’ll look at the process and challenges of creating and customizing games in Storyline 3, and you’ll find out how eLearning Brothers simplified that process with a new offering.
In this session, you will learn:
- About the production process for creating custom games in Storyline 3
- How to review issues and challenges associated with custom game development in Storyline 3
- About further customization of eLearning Brothers’ off-the-shelf games
- How to examine key design elements to move your Storyline 3 gaming elements to the next level
Audience:
Novice to advanced designers and developers.
Technology discussed in this session:
Articulate Storyline 3 and gamification.

Bill Milstid
Sr. Designer/Developer
eLearning Brothers
Bill Milstid, a senior designer/developer at eLearning Brothers, has worked in the eLearning industry for roughly a decade in various roles on both the instructional design and development side. He is part of eLearning Brothers’ template division, where he spends most of his days troubleshooting new and exciting ways to help awesome folks build awesome things.