715 B.Y.O.L.: Behind the Scenes: Building Scenario-based eLearning
8:30 AM - 9:30 AM Friday, October 2
Scenario-based learning is a proven effective method for learning using complex real-life situations. However the effort and technology to develop scenarios has often appeared to be too complex, expensive, and time-consuming. Today though, authoring tools have advanced to make designing and developing robust scenarios to be easier and more efficient than ever before.
In this session, you will learn how to build templates for scenario-based learning courses that will increase learner engagement while drastically cutting development time. You will build a scenario-based learning template that you can use, saving time, money, and frustration. Using Advanced Actions and Variables you will create a decision-based branching scenario with complex interactions.
In this session, you will learn:
- How to set up a scenario
- How to build a template
- How to create complex interactions
- How to save and reuse Advanced Actions
Intermediate and advanced designers and developers.
discussed in this session:
A laptop with the latest version of Captivate installed.
Senior Director, Digital Learning
Pooja Jaisingh works as a senior director of digital learning at Icertis. She has created several award-winning eLearning courses and authored books and video courses on eLearning tools and technologies. In her previous roles, she worked as a principal eLearning evangelist at Adobe and chief learning geek at a start-up. Pooja is CPTD-, and COTP-certified. She holds a master’s degree in education & economics and a doctorate in educational technology.
Instructional Design Manager
Nancy Reyes is an instructional design manager at eLearning Brothers. Nancy’s career in learning and development focuses on strategic management of instructional design, distance education, and emerging technology functions. Nancy holds an EdD degree in instructional technology and distance education and was the winner of SolutionFest 2014’s Best Immersive/Simulation/Game-Based Solution.