About The
Learning Guild
The Learning Guild is a community of practice for those supporting the design, development, strategy, and management of organizational learning. As a member-driven organization, the Guild produces a countless number of resources all devoted to the idea that the people who know the most about making learning successful are the people who produce learning every day in corporate, government, and academic settings. Our goal is to create a place where learning professionals can share their knowledge, expertise, and ideas to build a better industry—and better learning experiences—for everyone.
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Conferences
The Guild produces several conferences, including DevLearn, Learning Solutions, and Learning. Learn more.
Learning Solutions
eLearning industry’s oldest and most trusted source for information on eLearning. Learn more.
Online Conferences
Online conferences take an in-depth look at contentious topics in our industry. Learn more.
Guild Research
Guild Research produces reports and resources to help you understand the depth of our field. Learn more.
Webinars
Connect directly with learning experts and discover ideas, tips, and techniques to help you improve your skills. Learn more.
Newsletters
Insider and Update newsletters are quick-reads designed to keep you updated on Guild news and important industry topics.
Guild For Good
This program celebrates those in our community who go above and beyond to create a better tomorrow for all. Learn more.
Job Board
Post your resume, find a great new job, or a great new employee using The Learning Guild Job Board. Take a look at the Job Board.
Other Benefits
Annual Salary & Compensation Report, conference handouts, networking opportunities, and more.
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Sessions in Block 4
401 Go Long! What Learning Professionals Can Learn from Fantasy Football
Concurrent Session
When it comes to accurately identifying skill strengths and gaps in a team, many organizations struggle. Typically these decisions are gut-driven rather than based in analytics, and as a result, they often aren’t as effective as they could be. While many organizations want these decisions to be more data-based, it’s not uncommon for them to not know how or where to pull the data needed to create the most successful teams possible.
Read MorePage-turners, cluttered slides, click Next to continue, and complex menus. These are all words and phrases that you’ll often hear when your users and colleagues discuss what’s frustrating about eLearning. If your users can’t easily navigate through your content or can’t find what they need exactly when they need it, that means they can miss some, or even all, of your important content. The good news is, you can calm that clutter and inconsistency with great UI design.
Read MoreTechnology continues to advance rapidly, changing how we live and interact with the world around us. Today’s learning professionals face the challenge of staying ahead of this curve and tracking the technologies that are shaping the future of organizational learning, while at the same time recognizing technologies that may be more of a passing fad.
Read MoreThere has been a lot of hype around games for learning. As a result, games are increasingly used in L&D, but many of these games simply target low-level learning using frames such as Jeopardy or Concentration and have only had minimal impact. There is a need to maximize the value from this approach, and to do this you need to design games that support learning objectives and apply proven instructional methods. And to do this well, you need to understand what the research says about the instructional value of games.
Read More405 Case Study: First Aid Simulations Using 360-Degree Video and VR
Concurrent Session
Creating and distributing simulation-based training is challenging. Developing a script and storyboard that accurately replicates an authentic environment requires special considerations outside of more traditional mediums used for learning. Acquiring and coordinating talent, equipment, and development skills can take a significant amount of time and resources. With all these barriers, it’s no surprise that the intimidation factor discourages many organizations from developing their own 360-degree video assets, preventing an immersive training experience.
Read More406 Learner Personas: A Necessary Design Tool for Your Online Courses?
Concurrent Session
There is some debate about whether personas (or learner profiles, as they’re more commonly known in L&D) are a help or a hindrance. Some argue that personas can end up being a representation of what designers wish their users were like, rather than a true reflection of the users, or that they create distance between designers and users. But others push back on this idea, stating that—when used thoughtfully—personas can increase your empathy for the people you’re designing for, allowing you to keep your work tightly focused on the real needs of your audience and to craft the most effective experiences for them.
Read More407 Copyright, Free Media, and Why Creative Commons Is Your Best Disruption
Concurrent Session
The cost of copyright confusion can affect every stage of the development and delivery process. How much does fear or avoidance inform your decision-making when it comes to finding and using online media? Have you missed out on using fabulous free resources because you weren’t (or your organization wasn’t) sure whether you had the rights to use them? Have you seen others accidentally infringe on someone else’s work because of a misunderstanding about fair use? Copyright can seem like a daunting or boring topic to learn—but it doesn’t have to be.
Read More408 Case Study: Measuring the Value of Social Learning
Concurrent Session
10:45 AM Thu, October 26
Track: Data and Measurement
More and more people are learning online, independently and at different times. However, in much of the knowledge transfer that occurs, the “learning” is still passed from person to person through social learning. But in L&D it’s not enough to simply bring people together, facilitate learning, and hope for the best. You’ll want to know whether this social learning is effective and how it impacts performance on the job.
Read More409 Driving Student Employability with Corporate-Sponsored Badging Programs
Concurrent Session
10:45 AM Thu, October 26
Track: Games and Gamification
U.S. News and World Report named alternative credentials one of the top five education trends to watch in 2017. IBM and Microsoft are leading this trend by offering career-oriented training and learning pathways, as an alternative to traditional universities and in partnership with universities worldwide. Learners who demonstrate knowledge and competency earn open badges that are easily shared to job sites and professional networks like LinkedIn.
Read More410 Using a Content Aggregator to Create an Integrated Learning Experience
Concurrent Session
Organizational learning is increasingly becoming a blend of multiple assets from a wide variety of resources. How do you combine YouTube videos, a learning vendor course, an SME white paper and PowerPoint, an internal presentation recording, conference proceedings, and other resources into an effective learner experience that you can track and report on? The simple answer is to use a learning stack with a content aggregation front end. But what does that mean?
Read More411 Caterpillar Empowers Worldwide Dealers with Mobile Learning
Concurrent Session
Caterpillar has a proud history of working with independent dealers to distribute and service its machinery and equipment. However, delivering consistent customer service through a network of global dealers is a huge challenge. Recognizing the need to focus on people development, they decided to build a technology ecosystem that would modernize dealer learning and development on mobile, provide seamless collaboration and communication, and supply real-time data and insights.
Read MoreScreencasting is a great way to deliver software training, but that’s not the only use for this approach to multimedia creation. What about using it to create internal production resources by documenting your own development processes? Or how about leveraging it to create other video resources, like a reusable eLearning asset library? There is a wide range of other uses for screencasting that you may never have thought of, and incorporating these uses can make a real difference in your daily workflow.
Read MoreAudiences today expect richer multimedia in their online experiences. As a result, it seems like producing videos, podcasts, animation, interactive video, or some other sort of multimedia is on every eLearning team’s mind. However, few are ready to launch into production without first building their knowledge about producing effective multimedia, much less submit a request for video and audio equipment or software without having a good plan in place.
Read MoreShrinking budgets and constrained resources have made it more important than ever to make the most of the resources you have when designing learning experiences. Thankfully, the increasing availability of cloud-based applications and other free tools makes it easier than ever to create and develop learning experiences that don’t have to cost a bundle.
Read MoreArticulate Storyline is easy to learn, which means many people can get pretty far along with little to no help. However, when you pick up a tool this way, sometimes you learn the harder, more time-consuming approaches to tasks and miss out on the tricks that experts use to save time and effort.
Read MoreWhile it’s great that Adobe Captivate provides the tools to make a mobile learning course quickly, unfortunately this doesn’t mean everything will automatically work well. If you’re not careful, you might create something that technically can be viewed on a mobile device, but is missing key functionality or just isn’t a good experience on mobile. This can create serious user frustration and lead to people disengaging from what you’ve built (or even not finishing it at all).
Read More