601 Applying the MDA Framework to Corporate Gamification

10:00 AM - 11:00 AM Thursday, May 19

Knowing when and how to apply gamification concepts in an adult learning setting can seem somewhat nebulous. What most learning professionals and organizations need to jump start their gamification efforts is a framework that can support their efforts.

This session examine a concrete framework that provides a formal approach to understanding gamification. You will learn to think like a gamer, and to use a directed vocabulary in the ideation and development process. You will discuss best practices for applying this framework in the development of learning games, an open learning gamified platform, and gaming performance metrics. You will leave this session with tangible ideas of how to apply gamification practices in your workplace.

Kami Hanson

Senior Manager, Learning Program Office

Sears Holdings Corporation

Kami Hanson is a senior manager of the Learning Program Office for Home Services at Sears Holdings Corporation (SHC). She graduated from Utah State University with her doctorate in instructional technology and learning sciences. Kami joined SHC in 2014 and has led a learning transformation impacting over 175,000 associates. She has worked collaboratively with the Innovations team to design the learner engagement model and game economy for an open-learning, gamified learning management system. She has been in the field of adult learning for over 15 years, having worked in academia, the financial industry, retail, and now, home services.

Craig Tanner

Manager of Learning Strategy and Innovation

Sears Holdings Corporation

Craig Tanner is a manager of Learning Strategy and Innovation. He graduated from Brigham Young University with a degree in Finance. He joined Sears Holdings Co. in 2013. In 2014, he joined the learning innovation team and helped build an open-learning, gamified learning management system that is now the primary learning system at SHC.

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