505 One Step Ahead: Consulting on Mobile Learning Strategy
10:45 AM - 11:45 AM Thursday, June 11
Clients often ask for mobile learning solutions without considering whether mobile learning is the best fit for the business, instructional needs, and technology constraints. For a mobile project to be successful, instructional designers and managers need to be grounded in the fundamentals of mobile learning strategy. What questions should you ask when determining whether a mobile solution is the best fit? How do you educate your clients on the advantages and disadvantages of mobile learning?
In this session, based on real-world experience and examples, you will address the mobile learning questions to ask as you move through the engagement process with your clients. You will explore the entire engagement timeline, from initial conversation to potential solutions to needs analysis to design, including the similarities and differences for consulting when mobile learning is involved. You will leave this session able to understand and present the best options for your internal and external clients.
In this session, you will learn:
- The right questions to ask in a needs analysis for a client seeking a mobile solution
- The signs that a mobile learning solution is (or is not) the best fit in a particular situation
- How to educate clients on what a mobile solution is (and is not)
- How to present your analysis and recommendations to your client
Intermediate designers, project managers, managers, and directors.
discussed in this session:
Tablets, smartphones, iOS, Android, Storyline, and stand-alone apps.
Senior Instructional Designer
Clare Dygert serves as senior instructional designer at SweetRush, where she supports the efforts of instructional designers as they develop cutting- edge eLearning for some of the world’s most forward-thinking organizations. Clare has enjoyed a 20-year career designing instruction in advanced technology, programming, office productivity, compliance, business skills, and higher education domains. Clare is passionate about cognitive science and developing instruction that leverages the latest research.
Digital Design Senior Manager
Shauna Vaughan has nearly two decades of experience as an instructional designer and performance consultant. She typically works on challenging, large-scale learning solutions with complex business and learning requirements and a variety of tools and technology, such as learning ecosystems, gamification and game- based learning, and mobile. Shauna is dynamic, always ready with an idea or three, which are backed by her master's degree in instructional design, research in storytelling, and her wealth of experience in instructional design. Her background is multi-faceted, with experience designing learning solutions for clients in a variety of industries, including several Fortune 500 companies.