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Getting Started with Mobile Game-based Learning; It’s Easier than you Think!

309 Getting Started with Mobile Game-based Learning; It’s Easier than you Think!

4:00 PM - 5:00 PM Tuesday, June 24

Games and Gamification

Nautilus 2

The amount of attention the topic of game-based learning is receiving in our industry makes the average practitioner who hasn’t implemented game-based learning in their curriculum feel like they are falling far behind the curve. Many professionals also feel as though they lack thorough understanding, necessary experience, human resources, and/or budget to get a game-based program up and running.

In this session you will discover that game-based learning, and more importantly mobile game-based learning, is more cost effective, easy, and attainable than you may have previously believed. You will learn just how easy it is to render your content into game-based learning courses, rapidly distribute them to your learners across all devices, and track in-depth learner performance using Wavicle’s turn-key game-based learning platform. You will explore best practices for the design and distribution of game-based courses to learners across virtually all devices.

In this session, you will learn:

  • Best practices for game-based learning design
  • How to build a game-based learning course in Wavicle
  • How to evaluate your game-based learning using real-time analytics
  • Strategies to increase adoption of game-based learning

Audience:
Novice designers, developers, project managers, and managers.

Technology discussed in this session:
Wavicle

Nancy Reyes

Instructional Design Manager

eLearning Brothers

Nancy Reyes is an instructional design manager at eLearning Brothers. Nancy’s career in learning and development focuses on strategic management of instructional design, distance education, and emerging technology functions. Nancy holds an EdD degree in instructional technology and distance education and was the winner of SolutionFest 2014’s Best Immersive/Simulation/Game-Based Solution.

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