SDD205 Creating Virtual Reality Training Using Interactive 360-Degree Videos and Images
2:00 PM - 2:45 PM Wednesday, March 28
Expo Hall: Design & Development Stage
You may have heard that virtual reality (VR) training experiences have a proven higher retention rate, with retention gains reaching 75 percent in comparison to standard video, eLearning, or textbook training. What you need to know is how to create and deploy VR training quickly and cost-effectively, with the systems you have today.
This session will cover the creation, editing, publishing, and tracking of VR training using 360-degree video. It will highlight the potential learning applications for VR, and the ways you can integrate VR into your current learning environment.
In this session, you will learn:
- About the differences between VR, AR, and MR
- About CenarioVR, a new tool for creating VR training
- How to link multiple 360-degree videos together to create a story
- How to add interaction and instruction to your VR project
Novice to advanced designers, developers, project managers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
Technology discussed in this session:
CenarioVR, Trivantis’s new VR development tool.
John Blackmon brings decades of engineering and management expertise in the eLearning industry to his role as CTO of eLearning Brothers, a global provider of templates, custom design, authoring and learning management tools, and training for professionals everywhere. Previously CEO of Trivantis, John has worked with a variety of brands, and was involved in development and strategy for Trivantis, BocaSoft, Electronic Data Systems, and IBM. He led the development of the leading authoring tool Lectora and the virtual reality course builder CenarioVR. His efforts led to the filing of two separate patents in software and responsive course design. John holds a bachelor of science in electrical engineering from Florida Institute of Technology.