EME107 The Path from Instructional Design to Learning Experience Design
4:00 PM - 4:45 PM Wednesday, March 22
Expo Hall: Emerging Tech Stage
Instructional design focuses on only a small portion of the learning process—instruction. Much learning also happens through experience, supported by social feedback, content, and some formal instruction (70:20:10 sums it up). This broader approach that looks at the entire learning process goes by a different name: learning experience design (LXD). And while instructional design isn’t dead as a concept, it is finding itself being subsumed by LXD, allowing for a deeper perspective on how designers can provide the experiences that people need to develop job skills.
In this session, you’ll find out more about the guideposts on the path to becoming a learning experience designer. You’ll visit the key disciplines that inform LXD, including design thinking, user experience design, and cognitive science. You’ll also explore how to use technology, especially mobile and xAPI, to support and track learning experiences. Finally, you’ll walk through a simple process for designing learning experiences that produce measurable results.
In this session, you will learn:
- About the key steps in becoming a learning experience designer
- How to apply design thinking, user experience design, and cognitive science principles to the design of learning experiences
- A six-step process for learning experience design
Novice to advanced designers, managers, directors, and senior leaders (VP, CLO, executive, etc.).
discussed in this session:
General application of xAPI and mobile devices.
Chief Learning Strategist
Marty Rosenheck, PhD, CEO and chief learning strategist at Cognitive Advisors, provides talent development, learning experience design, and learning technology ecosystem consulting. He is a thought leader and sought-after consultant, speaker, and writer on the application of cognitive science research to learning and performance. Marty has over 30 years of experience. He has created award-winning learning experiences, designed learning ecosystems, developed cognitive apprenticeship programs, built performance support systems, conducted needs assessments, specified learning paths, constructed virtual learning environments, and developed formal, informal, and social learning strategies for dozens of nonprofit and for-profit organizations.