LS411 B.Y.O.L.: How to Create Simulated Conversations for Learning
4:00 PM - 5:00 PM Wednesday, March 16
How do we enable learners to practice and improve their ability to respond appropriately in a conversational context? Obvious examples for conversational training are: people who are learning a new language, new hires in call centers or in customer service, or trainees in the hospitality industry. While person-to-person conversational training is ideal, the time available for individual training in person-to-person settings is often limited.
In this session, you will learn how to create realistic simulated conversations that learners can access and use on smartphones. You will explore a case study of how one instructor used simulated conversations with students to improve learning outcomes. You will learn new, cost-effective training approaches related to conversational learning. Have a conversation to practice? Bring a script!
In this session, you will learn:
- How to create realistic simulated conversations
- Why realistic simulated conversation practice is valuable
- Why smartphones are an ideal platform for conversation practice
- How you might integrate realistic simulated conversations into your teaching and training programs
Novice to advanced developers, project managers, managers, and directors.
discussed in this session:
Linguacomm conversation authoring platform and Linguacomm conversation practice app.
Julie Zilber, the imagineer-in-chief at Linguacomm Enterprises, is a pioneer in the field of interactive technologies for education. Julie has spent over 20 years investigating the intersection between people, new media, and education, and converting that knowledge into innovative and effective new media applications. She was a founding member of the board of the British Columbia Virtual School Society, and past director of 7th Floor Media at Simon Fraser University. Julie has worked with governmental, non- governmental, and private sector organizations to answer important questions combining human, technical and policy issues, and has led world- class teams conducting new media research and development.