LS707 The Anatomy of a Video-based Simulation
2:30 PM - 3:30 PM Thursday, March 17
Video has long since been a medium that evokes emotion and sells products through dynamic storytelling. In the past, however, it has been a passive medium. Fortunately, new knowledge and advancements make it possible to create more interactive video outputs.
In this session, you will learn how video can be leveraged in eLearning and mLearning simulations effectively to teach a skill or change a behavior. You will view examples of how video is used to demonstrate and simulate a task or behavior. You will learn tips and techniques that experts use when designing, producing, and developing video simulations for eLearning and mLearning courses. You will learn about practical tools you can use in the design and development of video-based simulations in your next training project.
In this session, you will learn:
- How video simulations can teach a skill or change behavior
- How to plan for video simulations in your training project
- How to design video simulations efficiently
- What tools can be used to produce video
- What tools can be used to add video simulations into your eLearning or mLearning course
Novice to advanced designers, developers, project managers, managers, and directors.
in this session:
Storyboarding tools like Microsoft Word, PowerPoint, and Branchtrack. Development tools like Captivate and Storyline.
Dan Keckan is CEO at Cinecraft Productions. He works with organizations to design and develop learning strategies, and provides thought leadership to achieve measurable business results. His expertise is in matching learning modalities to the actual skill or behavior that creates an authentic simulation. He helped design Ace Hardware’s Helpful 101 curriculum, which won a Brandon Hall Award; Henkel Corporation’s Virtual Window Install, which won the Immersive Learning Award at DemoFest; and an immersive learning experience for Booz Allen Hamilton, which won Best of Show at DemoFest.