Mobile Games Video
Mobile Games Video
Mobile Games Video
Mobile Games Video

IE104 Using 360-Degree Video for On-Site Training and Education

1:00 PM - 1:45 PM Tuesday, June 20

Expo Hall: Interactive Experiences Stage

The pairing of 360-degree video and virtual reality has hit the mainstream, with numerous companies launching new tools to view and even create this content on a constant basis. Yet it’s difficult to fully understand the possibilities of this technology without clear examples of how to use 360-degree video for education and training purposes, what tools are available to develop this content, and how to test whether it’s actually effective at sharing content.

In this session, you’ll experience 360-degree virtual reality projects created for a wide range of learning situations, including secondary education, professional acclimatization, and graduate medical training. After experiencing 360-degree video training firsthand, you’ll then discuss best practices and equipment needs for this kind of content. This will include discussing what costs are involved in producing 360-degree video, what learning domains to measure, and what techniques and processes can help you implement it quickly and effectively.

In this session, you will learn:

  • How 360-degree video is already being used for situations such as clinical training scenarios, medical procedure walk-throughs, and middle school science classes
  • How effective 360-degree video training is for different scenarios
  • About best practices and equipment that can help you create and share 360-degree video simply and affordably
  • About the costs involved with implementing 360-degree video

Audience:
Novice to intermediate designers, developers, managers, directors, and senior leaders (VP, CLO, executive, etc.).

Technology discussed in this session:
Kodak 4K 360-degree video cameras; Ricoh Theta 360-degree still cameras; YouTube 360-degree video via Google Cardboard; Homido 360-degree video viewing headset; and various 360-degree video apps and equipment for smartphones.

Petra Williams

Assistant Professor

Northern Arizona University

Petra Williams is an assistant professor at Northern Arizona University and a physical therapist and a board-certified Neurologic Clinical Specialist. She has been a full-time educator at the graduate level for over 10 years and is passionate about developing evidence-based strategies to enhance student learning in the classroom and clinic. Petra is leading the Immersive Media Initiative’s VR training project for healthcare professionals.

Eric Williams

Associate Professor

Ohio University’s Immersive Media Initiative

Eric Williams is an associate professor and the director of Ohio University’s MFA in communication media arts, as well as the co-creator of the Immersive Media Initiative. His 360-degree projects have recently screened domestically at the Seattle Transmedia Film Festival, as well as internationally via the Underground FilmFest circuit. Eric is also an Emmy Award-winner for interactive media.

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